Pixel-art mouse pointers and hand actions
- pointing monster hand with the active tool's icon, grabbing hand / fist, animated backhand and punch - active tool highlighted in the toolbar (pulsing frame, arrow) - hand: pick up unconscious heroes on own ground, drop prisoners anywhere on own ground (onto a free torture place = locked up), Shift+click backhand (speed-up) / punch (stun) - fix: hint slots overflowed with the new hints; hint times are no longer saved - test for the hand rules Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
This commit is contained in:
1 parent
50d013bb28
commit
f113e1085c
9 files changed
+372
-32
No files matched your search
@@ -51,7 +51,8 @@ The soundtrack consists of FastTracker 2 modules in `assets/music/`, generated b
|
||||
|---|---|
|
||||
| Esc | Pause menu (save, load, settings) |
|
||||
| Left click / drag | Use the active tool (dig and rooms: drag a rectangle) |
|
||||
| Right click | Drop a unit from your hand |
|
||||
| Right click | Drop a unit from your hand (prisoners anywhere on your ground; onto a free torture place = locked up) |
|
||||
| Shift + left click (hand) | Backhand own units (15 s faster, costs a little HP and mood) / punch heroes on your ground (15 damage, 1 s stun) |
|
||||
| Right drag, WASD, arrows, screen edge | Move the camera |
|
||||
| Middle drag, Q/E, R/F | Rotate / tilt the camera |
|
||||
| Mouse wheel | Zoom |
|
||||
|
||||
Reference in new issue
Block a user