Remove stale play standalone file: README and INSTALL point to the title-screen download

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Richard Zink committed 2026-11-04 20:39:10 +01:00
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> *Technical matters, master. Crookfinger does not understand half of it, but the imps say it works.*
**Just want to play?** Download [`play/DungeonCraft.html`](play/DungeonCraft.html) and open it in a browser -
no server, no installation, no login. Savegames are downloaded as `.dcsave` files and loaded again with
**Just want to play?** Open <https://dungeon.familie-zink.org/> in a browser. On the title screen, logged-in
players can use *Download Standalone* to save `DungeonCraft.html`: the whole game in one file, without login and
without server. Savegames from the standalone version are downloaded as `.dcsave` files and loaded again with
*Load Game* (or dropped onto the game window).
Everything below is for running your own server (with user accounts and savegames on the server),
@@ -136,7 +137,6 @@ number by one (a new month starts again at `00001`) and prints the old and the n
| File | How |
|---|---|
| `play/DungeonCraft.html` | build the WASM file, then `python3 tools/make_standalone.py <www dir with dungeoncraft.wasm and mq_js_bundle.js> play/DungeonCraft.html` (the Docker image builds the same file under `/standalone/`) |
| `docs/img/units`, `docs/img/icons` | `cargo test --release export_doc_images -- --ignored` |
| `BESTIARY.md` | `python3 tools/make_bestiary.py` |
| `VERSION` | `python3 tools/bump_version.py` - with every change to the game |