Mushroom groves: unclaimable moss where giant mushrooms grow slowly and glow when ready to fell

Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
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Richard ZinkandClaude Opus 5.5 committed 2026-11-06 10:25:24 +01:00
1 parent 368a338ccf
commit f8eda88bb3
26 files changed
+321 -43

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@@ -462,6 +462,10 @@ tile.lava_info = Whatever falls in burns. Stone bridges cross it.
tile.bridge = Wooden bridge
tile.lavabridge = Stone bridge
tile.mushroom = Giant mushroom
tile.mushroom_grown = Fully grown: ready for felling.
tile.mushroom_growing = Growing: {0}% - it can only be felled when fully grown.
tile.grove = Mushroom grove
tile.grove_info = Nobody can claim this moss. Giant mushrooms grow back here.
tile.tree = Tree
tile.plant_info = Mark it with the pick: an imp fells it for {0} wood.
tile.drawbridge = Drawbridge
@@ -1275,6 +1279,7 @@ ed.terrain.ruby = Ruby vein
ed.terrain.diamond = Diamond vein
ed.terrain.steel = Steel wall
ed.terrain.mushroom = Giant mushroom
ed.terrain.grove = Mushroom grove
ed.terrain.grass = Grass (above ground)
ed.terrain.tree = Tree
ed.place.core = Soul core