Mushroom groves: unclaimable moss where giant mushrooms grow slowly and glow when ready to fell
Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
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@@ -462,6 +462,10 @@ tile.lava_info = Whatever falls in burns. Stone bridges cross it.
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tile.bridge = Wooden bridge
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tile.lavabridge = Stone bridge
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tile.mushroom = Giant mushroom
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tile.mushroom_grown = Fully grown: ready for felling.
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tile.mushroom_growing = Growing: {0}% - it can only be felled when fully grown.
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tile.grove = Mushroom grove
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tile.grove_info = Nobody can claim this moss. Giant mushrooms grow back here.
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tile.tree = Tree
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tile.plant_info = Mark it with the pick: an imp fells it for {0} wood.
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tile.drawbridge = Drawbridge
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@@ -1275,6 +1279,7 @@ ed.terrain.ruby = Ruby vein
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ed.terrain.diamond = Diamond vein
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ed.terrain.steel = Steel wall
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ed.terrain.mushroom = Giant mushroom
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ed.terrain.grove = Mushroom grove
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ed.terrain.grass = Grass (above ground)
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ed.terrain.tree = Tree
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ed.place.core = Soul core
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