Switch repo to English, add i18n with EN/DE language files and first-start language selection

- in-game texts moved to lang/en.lang and lang/de.lang (key = text, placeholders)
- game logic emits message keys + args, translated at display time
- localStorage access via own miniquad JS plugin (www/dc_plugin.js)
- code comments, DESIGN.md, CREDITS.md translated; README.md added

Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
This commit is contained in:
Richard ZinkandClaude Opus 5.5 committed 2026-11-02 22:53:03 +01:00
1 parent a101f6ddc4
commit fbf6f223fc
18 files changed
+1072 -362

No files matched your search

+2 -1
View File
@@ -11,8 +11,9 @@
</head>
<body>
<canvas id="glcanvas" tabindex="1" oncontextmenu="return false"></canvas>
<script>var register_plugin; /* vom quad_net-Plugin im Bundle erwartet */</script>
<script>var register_plugin; /* expected by the quad_net plugin in the bundle */</script>
<script src="mq_js_bundle.js"></script>
<script src="dc_plugin.js"></script>
<script>
document.getElementById("glcanvas").focus();
load("dungeoncraft.wasm");