New heroes: thief steals gold, monk ignores spells, ranger lays snares, inquisitor turns weak creatures

Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
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Richard ZinkandClaude Opus 5.5 committed 2026-11-06 11:02:50 +01:00
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@@ -10,9 +10,9 @@ use serde::{Deserialize, Serialize};
pub const SIDES: [i32; 6] = [-1, 0, 1, 2, 3, 4];
// creature and hero kinds a block may name ("" = any)
pub const KINDS: [&str; 26] = [
pub const KINDS: [&str; 30] = [
"Worker", "Kobold", "Spider", "Mage", "Ogre", "Jailer", "Priestess", "Chainbreaker", "Bat", "Gargoyle", "Owl", "Wyrm", "Cogling", "Revenant", "Knight", "Archer", "Priest", "Dwarf", "Paladin", "Giant", "Fairy",
"BattleMage", "Ram", "Catapult", "CaveBear", "Beetle",
"BattleMage", "Ram", "Catapult", "CaveBear", "Beetle", "Thief", "Monk", "Ranger", "Inquisitor",
];
// ground a Terrain block can make