New heroes: thief steals gold, monk ignores spells, ranger lays snares, inquisitor turns weak creatures
Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
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@@ -10,9 +10,9 @@ use serde::{Deserialize, Serialize};
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pub const SIDES: [i32; 6] = [-1, 0, 1, 2, 3, 4];
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// creature and hero kinds a block may name ("" = any)
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pub const KINDS: [&str; 26] = [
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pub const KINDS: [&str; 30] = [
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"Worker", "Kobold", "Spider", "Mage", "Ogre", "Jailer", "Priestess", "Chainbreaker", "Bat", "Gargoyle", "Owl", "Wyrm", "Cogling", "Revenant", "Knight", "Archer", "Priest", "Dwarf", "Paladin", "Giant", "Fairy",
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"BattleMage", "Ram", "Catapult", "CaveBear", "Beetle",
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"BattleMage", "Ram", "Catapult", "CaveBear", "Beetle", "Thief", "Monk", "Ranger", "Inquisitor",
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];
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// ground a Terrain block can make
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