Commit Graph
292 Commits
Author SHA1 Message Date
Richard ZinkandClaude Opus 5.5 d54de78f37 Music: six more dungeon pieces and six surface pieces with flute, harp, birdsong and wind
Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
2026-11-05 22:58:41 +01:00
Richard ZinkandClaude Opus 5.5 86c707e151 Bump version to v202611-00038
Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
2026-11-05 22:50:38 +01:00
Richard ZinkandClaude Opus 5.5 f27dbea2f1 Final missions above ground (M30, co-op M20), surface option for versus matches, docs
Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
2026-11-05 22:50:24 +01:00
Richard ZinkandClaude Opus 5.5 1ae41228ab Siege engines: knights bring rams and catapults, masters build their own in the forge
Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
2026-11-05 22:46:06 +01:00
Richard ZinkandClaude Opus 5.5 5a8ebb984e Fortresses above ground stand in a clearing
Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
2026-11-05 22:37:37 +01:00
Richard ZinkandClaude Opus 5.5 8a35a903de Surface world: grass in daylight, forests, cliffs with cave mouths; free-game and editor option
Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
2026-11-05 22:35:46 +01:00
Richard ZinkandClaude Opus 5.5 ef10b5c432 Bump version to v202611-00037
Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
2026-11-05 22:19:06 +01:00
Richard ZinkandClaude Opus 5.5 3138753f2d Screenshot scene with giant mushrooms and planned walls
Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
2026-11-05 22:19:05 +01:00
Richard ZinkandClaude Opus 5.5 ed3bc437e5 Raise walls: plan them on own floor, imps build reinforced earth
Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
2026-11-05 22:11:51 +01:00
Richard ZinkandClaude Opus 5.5 398bb95681 Wood: giant mushrooms underground, felled by imps; wooden bridges and doors cost wood
Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
2026-11-05 22:07:59 +01:00
Richard ZinkandClaude Opus 5.5 c5adc3e902 Bump version to v202611-00036
Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
2026-11-05 21:52:15 +01:00
Richard ZinkandClaude Opus 5.5 34b4640d85 Drawbridges (down, up, automatic), frost spell and obsidian over cooled lava
Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
2026-11-05 21:52:12 +01:00
Richard ZinkandClaude Opus 5.5 76c23a06f0 Bridge tear test without imps (they would mend the bridge)
Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
2026-11-05 21:36:00 +01:00
Richard ZinkandClaude Opus 5.5 29e4970ab1 Wooden bridges burn; knights wear bridges down, imps mend them
Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
2026-11-05 21:34:33 +01:00
Richard ZinkandClaude Opus 5.5 c11d281281 Editor: remove tiles from painted zones, scrollable zone list
Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
2026-11-05 21:28:38 +01:00
Richard ZinkandClaude Opus 5.5 a8d1c4d6ea Bump version to v202611-00035
Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
2026-11-05 21:21:12 +01:00
Richard ZinkandClaude Opus 5.5 88061a8628 New screenshots; fit long button labels, no HUD behind the title's match page
Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
2026-11-05 21:20:58 +01:00
Richard ZinkandClaude Opus 5.5 c7c3e979d6 Resume interrupted editor co-op runs
Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
2026-11-05 21:08:33 +01:00
Richard ZinkandClaude Opus 5.5 f87b59390e Co-op offline with an AI partner
Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
2026-11-05 21:04:49 +01:00
Richard ZinkandClaude Opus 5.5 e3a9d32d61 Hero waves march on the strongest master
Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
2026-11-05 20:58:46 +01:00
Richard ZinkandClaude Opus 5.5 988f4a3333 Roadmap: giant mushrooms for wood underground, raising walls
Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
2026-11-05 20:53:33 +01:00
Richard ZinkandClaude Opus 5.5 afcac35872 Add roadmap of agreed next features
Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
2026-11-05 20:47:08 +01:00
Richard ZinkandClaude Opus 5.5 82e75e8f3f Bump version to v202611-00034
Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
2026-11-05 20:26:48 +01:00
Richard ZinkandClaude Opus 5.5 652cb4a0f3 Add 13 language packs: PT, NL, DA, NO, SV, FI, HR, HU, SR, RO, SK, CS, EL
Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
2026-11-05 20:26:38 +01:00
Richard ZinkandClaude Opus 5.5 64b77b2596 Bump version to v202611-00033
Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
2026-11-05 20:11:44 +01:00
Richard ZinkandClaude Opus 5.5 f039c35216 Translate co-op campaign and editor co-op labels to ES, IT, RU
Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
2026-11-05 20:10:24 +01:00
Richard ZinkandClaude Opus 5.5 5a63354e2f Document the co-op campaign
Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
2026-11-05 20:08:07 +01:00
Richard ZinkandClaude Opus 5.5 a889825768 Open the co-op campaign in the editor
Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
2026-11-05 20:07:47 +01:00
Richard ZinkandClaude Opus 5.5 4e49c2fdc9 Co-op campaign "League against the Lightwatch": 20 missions, selectable on the Match page
Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
2026-11-05 20:07:04 +01:00
Richard ZinkandClaude Opus 5.5 405f8f60b2 Bump version to v202611-00032
Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
2026-11-05 20:00:22 +01:00
Richard ZinkandClaude Opus 5.5 2dbd9039fb Document teams, gold sending, spectators and editor co-op runs
Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
2026-11-05 19:59:43 +01:00
Richard ZinkandClaude Opus 5.5 fc9c49d4ca Versus teams, gold for allies, fallen hearts as spectators, multi-mission editor co-op
Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
2026-11-05 19:59:43 +01:00
Richard ZinkandClaude Opus 5.5 811c955bad Bump version to v202611-00031
Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
2026-11-05 19:48:46 +01:00
Richard ZinkandClaude Opus 5.5 a0df40ab19 Editor: blocks wrap their fields, wider fields, the demo den behind a tunnel
Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
2026-11-05 19:48:44 +01:00
Richard ZinkandClaude Opus 5.5 caad441c72 Bump version to v202611-00030
Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
2026-11-05 19:38:48 +01:00
Richard ZinkandClaude Opus 5.5 4b57157e9c Title demo as a showcase: doors, every trap, rune tower, rooms, mana spring, hero gate, spells
Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
2026-11-05 19:38:46 +01:00
Richard ZinkandClaude Opus 5.5 fa61a00e9e Bump version to v202611-00029
Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
2026-11-05 19:15:48 +01:00
Richard ZinkandClaude Opus 5.5 d17668f3b2 Wait and both kinds of until loops; blocks run directly
Script runs are resumable threads saved with the game; Rhai is gone.

Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
2026-11-05 18:57:36 +01:00
Richard ZinkandClaude Opus 5.5 95cf3ce81c Bump version to v202611-00028
Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
2026-11-05 18:31:26 +01:00
Richard ZinkandClaude Opus 5.5 ef7add2846 Pointer in the editor; new screenshots and an editor section in the README
Scenes for the screenshots come from export_scenes (src/scenes.rs) and are
taken with tools/screenshots.py in the Playwright image.

Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
2026-11-05 18:31:10 +01:00
Richard ZinkandClaude Opus 5.5 f3ee6296db Bump version to v202611-00027
Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
2026-11-05 17:54:07 +01:00
Richard ZinkandClaude Opus 5.5 313f24c7df Script debug view below the hover info
Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
2026-11-05 17:53:51 +01:00
Richard ZinkandClaude Opus 5.5 aacc6a00b2 Editor layout fixes from a visual check
No fog while painting, readable tool bars, a two-row spawn block, a
dialog that keeps the clicks to itself.

Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
2026-11-05 17:46:51 +01:00
Richard ZinkandClaude Opus 5.5 abe01ff23e Co-op matches of editor campaigns
Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
2026-11-05 17:39:38 +01:00
Richard ZinkandClaude Opus 5.5 0966e3318f Translate editor texts into Spanish, Italian and Russian
Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
2026-11-05 17:22:20 +01:00
Richard ZinkandClaude Opus 5.5 6482ef3294 Document the editors and block scripting
Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
2026-11-05 17:16:27 +01:00
Richard ZinkandClaude Opus 5.5 985c34759d Editor texts (EN/DE), whole-campaign play and briefings for editor missions
Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
2026-11-05 17:15:20 +01:00
Richard ZinkandClaude Opus 5.5 30dd8441b9 In-game campaign, map and block script editors
Mission graph with branches, mission settings and goals, map editor on the
3D view (terrain, places, units, towers, traps, forts, rivals, zones; undo,
brush, rectangle, fill, mirror), block editor with palette, nesting, live
problems, undo, copy/paste and search; test play with a script debug view;
demo campaign and built-in missions as templates.

Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
2026-11-05 17:10:11 +01:00
Richard ZinkandClaude Opus 5.5 65677504f6 Per-user campaign storage and public campaign list
Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
2026-11-05 16:58:19 +01:00
Richard ZinkandClaude Opus 5.5 535800c7dc Badly hurt creatures may flee to their lair or the core and heal
Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
2026-11-05 16:53:32 +01:00