Commit Graph
3 Commits
Author SHA1 Message Date
Richard ZinkandClaude Opus 5.5 d17668f3b2 Wait and both kinds of until loops; blocks run directly
Script runs are resumable threads saved with the game; Rhai is gone.

Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
2026-11-05 18:57:36 +01:00
Richard ZinkandClaude Opus 5.5 30dd8441b9 In-game campaign, map and block script editors
Mission graph with branches, mission settings and goals, map editor on the
3D view (terrain, places, units, towers, traps, forts, rivals, zones; undo,
brush, rectangle, fill, mirror), block editor with palette, nesting, live
problems, undo, copy/paste and search; test play with a script debug view;
demo campaign and built-in missions as templates.

Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
2026-11-05 17:10:11 +01:00
Richard ZinkandClaude Opus 5.5 5701124c4f Block scripts and triggers: data model, Rhai translation and runtime
Editor missions keep a painted map or roll a random map per campaign run,
leave out goals they cannot have, and run their triggers in the fixed step.

Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
2026-11-05 16:51:43 +01:00