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Author SHA1 Message Date
Richard ZinkandClaude Opus 5.5 568476ed1f Bump version to v202611-00059
Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
2026-11-06 09:32:40 +01:00
Richard ZinkandClaude Opus 5.5 6880324e33 Versus map size on the match page; the size sets the number of seats
Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
2026-11-06 09:32:40 +01:00
Richard ZinkandClaude Opus 5.5 7b927b0df7 Every master of a match gets an own portal beside the dungeon
Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
2026-11-06 09:32:40 +01:00
25 changed files with 108 additions and 21 deletions

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@@ -1 +1 @@
v202611-00058 v202611-00059
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@@ -724,6 +724,7 @@ net.error = {0}
net.rooms = Otevřené zápasy net.rooms = Otevřené zápasy
net.no_rooms = Žádné otevřené zápasy. net.no_rooms = Žádné otevřené zápasy.
net.create = Vytvořit zápas net.create = Vytvořit zápas
net.map_size = Mapa {0}x{1} · {2} hráči
net.coop_mission = Kooperativní kampaň: mise {0} ({1}) net.coop_mission = Kooperativní kampaň: mise {0} ({1})
net.coop_create = Kooperace net.coop_create = Kooperace
net.coop_editor = Kampaň z editoru net.coop_editor = Kampaň z editoru
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@@ -723,6 +723,7 @@ net.error = {0}
net.rooms = Åbne kampe net.rooms = Åbne kampe
net.no_rooms = Ingen åbne kampe. net.no_rooms = Ingen åbne kampe.
net.create = Opret kamp net.create = Opret kamp
net.map_size = Kort {0}x{1} · {2} spillere
net.coop_mission = Co-op-kampagne: mission {0} ({1}) net.coop_mission = Co-op-kampagne: mission {0} ({1})
net.coop_create = Co-op-kampagne net.coop_create = Co-op-kampagne
net.coop_editor = Editor-kampagne net.coop_editor = Editor-kampagne
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@@ -723,6 +723,7 @@ net.error = {0}
net.rooms = Offene Partien net.rooms = Offene Partien
net.no_rooms = Keine offenen Partien. net.no_rooms = Keine offenen Partien.
net.create = Partie erstellen net.create = Partie erstellen
net.map_size = Karte {0}x{1} · {2} Spieler
net.coop_mission = Koop-Kampagne: Mission {0} ({1}) net.coop_mission = Koop-Kampagne: Mission {0} ({1})
net.coop_create = Koop-Kampagne net.coop_create = Koop-Kampagne
net.coop_editor = Editor-Kampagne net.coop_editor = Editor-Kampagne
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@@ -724,6 +724,7 @@ net.error = {0}
net.rooms = Ανοιχτές αναμετρήσεις net.rooms = Ανοιχτές αναμετρήσεις
net.no_rooms = Καμία ανοιχτή αναμέτρηση. net.no_rooms = Καμία ανοιχτή αναμέτρηση.
net.create = Νέα αναμέτρηση net.create = Νέα αναμέτρηση
net.map_size = Χάρτης {0}x{1} · {2} παίκτες
net.coop_mission = Συνεργατική εκστρατεία: αποστολή {0} ({1}) net.coop_mission = Συνεργατική εκστρατεία: αποστολή {0} ({1})
net.coop_create = Συνεργατική εκστρ. net.coop_create = Συνεργατική εκστρ.
net.coop_editor = Εκστρατεία επεξεργαστή net.coop_editor = Εκστρατεία επεξεργαστή
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@@ -724,6 +724,7 @@ net.error = {0}
net.rooms = Open matches net.rooms = Open matches
net.no_rooms = No open matches. net.no_rooms = No open matches.
net.create = Create match net.create = Create match
net.map_size = Map {0}x{1} · {2} players
net.coop_mission = Co-op campaign: mission {0} ({1}) net.coop_mission = Co-op campaign: mission {0} ({1})
net.coop_create = Co-op campaign net.coop_create = Co-op campaign
net.coop_editor = Editor campaign net.coop_editor = Editor campaign
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@@ -724,6 +724,7 @@ net.error = {0}
net.rooms = Partidas abiertas net.rooms = Partidas abiertas
net.no_rooms = No hay partidas abiertas. net.no_rooms = No hay partidas abiertas.
net.create = Crear partida net.create = Crear partida
net.map_size = Mapa {0}x{1} · {2} jugadores
net.coop_mission = Campaña cooperativa: misión {0} ({1}) net.coop_mission = Campaña cooperativa: misión {0} ({1})
net.coop_create = Campaña coop. net.coop_create = Campaña coop.
net.join = Unirse net.join = Unirse
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@@ -724,6 +724,7 @@ net.error = {0}
net.rooms = Avoimet ottelut net.rooms = Avoimet ottelut
net.no_rooms = Ei avoimia otteluita. net.no_rooms = Ei avoimia otteluita.
net.create = Luo ottelu net.create = Luo ottelu
net.map_size = Kartta {0}x{1} · {2} pelaajaa
net.coop_mission = Yhteiskampanja: tehtävä {0} ({1}) net.coop_mission = Yhteiskampanja: tehtävä {0} ({1})
net.coop_create = Yhteiskampanja net.coop_create = Yhteiskampanja
net.coop_editor = Editorikampanja net.coop_editor = Editorikampanja
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@@ -724,6 +724,7 @@ net.error = {0}
net.rooms = Otvorene partije net.rooms = Otvorene partije
net.no_rooms = Nema otvorenih partija. net.no_rooms = Nema otvorenih partija.
net.create = Nova partija net.create = Nova partija
net.map_size = Karta {0}x{1} · {2} igrača
net.coop_mission = Co-op kampanja: misija {0} ({1}) net.coop_mission = Co-op kampanja: misija {0} ({1})
net.coop_create = Co-op kampanja net.coop_create = Co-op kampanja
net.coop_editor = Kampanja uređivača net.coop_editor = Kampanja uređivača
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@@ -724,6 +724,7 @@ net.error = {0}
net.rooms = Nyitott meccsek net.rooms = Nyitott meccsek
net.no_rooms = Nincsenek nyitott meccsek. net.no_rooms = Nincsenek nyitott meccsek.
net.create = Új meccs net.create = Új meccs
net.map_size = Térkép {0}x{1} · {2} játékos
net.coop_mission = Kooperatív hadjárat: {0}. küldetés ({1}) net.coop_mission = Kooperatív hadjárat: {0}. küldetés ({1})
net.coop_create = Koop hadjárat net.coop_create = Koop hadjárat
net.coop_editor = Saját hadjárat net.coop_editor = Saját hadjárat
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@@ -724,6 +724,7 @@ net.error = {0}
net.rooms = Partite aperte net.rooms = Partite aperte
net.no_rooms = Nessuna partita aperta. net.no_rooms = Nessuna partita aperta.
net.create = Crea partita net.create = Crea partita
net.map_size = Mappa {0}x{1} · {2} giocatori
net.coop_mission = Campagna co-op: missione {0} ({1}) net.coop_mission = Campagna co-op: missione {0} ({1})
net.coop_create = Campagna co-op net.coop_create = Campagna co-op
net.join = Entra net.join = Entra
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@@ -724,6 +724,7 @@ net.error = {0}
net.rooms = Open partijen net.rooms = Open partijen
net.no_rooms = Geen open partijen. net.no_rooms = Geen open partijen.
net.create = Partij maken net.create = Partij maken
net.map_size = Kaart {0}x{1} · {2} spelers
net.coop_mission = Co-op-veldtocht: missie {0} ({1}) net.coop_mission = Co-op-veldtocht: missie {0} ({1})
net.coop_create = Co-op-veldtocht net.coop_create = Co-op-veldtocht
net.coop_editor = Editorveldtocht net.coop_editor = Editorveldtocht
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@@ -723,6 +723,7 @@ net.error = {0}
net.rooms = Åpne kamper net.rooms = Åpne kamper
net.no_rooms = Ingen åpne kamper. net.no_rooms = Ingen åpne kamper.
net.create = Opprett kamp net.create = Opprett kamp
net.map_size = Kart {0}x{1} · {2} spillere
net.coop_mission = Co-op-kampanje: oppdrag {0} ({1}) net.coop_mission = Co-op-kampanje: oppdrag {0} ({1})
net.coop_create = Co-op-kampanje net.coop_create = Co-op-kampanje
net.coop_editor = Editorkampanje net.coop_editor = Editorkampanje
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@@ -724,6 +724,7 @@ net.error = {0}
net.rooms = Partidas abertas net.rooms = Partidas abertas
net.no_rooms = Não há partidas abertas. net.no_rooms = Não há partidas abertas.
net.create = Criar partida net.create = Criar partida
net.map_size = Mapa {0}x{1} · {2} jogadores
net.coop_mission = Campanha cooperativa: missão {0} ({1}) net.coop_mission = Campanha cooperativa: missão {0} ({1})
net.coop_create = Campanha coop. net.coop_create = Campanha coop.
net.coop_editor = Campanha do editor net.coop_editor = Campanha do editor
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@@ -724,6 +724,7 @@ net.error = {0}
net.rooms = Meciuri deschise net.rooms = Meciuri deschise
net.no_rooms = Niciun meci deschis. net.no_rooms = Niciun meci deschis.
net.create = Creează meci net.create = Creează meci
net.map_size = Hartă {0}x{1} · {2} jucători
net.coop_mission = Campanie co-op: misiunea {0} ({1}) net.coop_mission = Campanie co-op: misiunea {0} ({1})
net.coop_create = Campanie co-op net.coop_create = Campanie co-op
net.coop_editor = Campanie din editor net.coop_editor = Campanie din editor
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@@ -724,6 +724,7 @@ net.error = {0}
net.rooms = Открытые матчи net.rooms = Открытые матчи
net.no_rooms = Нет открытых матчей. net.no_rooms = Нет открытых матчей.
net.create = Создать матч net.create = Создать матч
net.map_size = Карта {0}x{1} · {2} игроков
net.coop_mission = Кооп-кампания: миссия {0} ({1}) net.coop_mission = Кооп-кампания: миссия {0} ({1})
net.coop_create = Кооп-кампания net.coop_create = Кооп-кампания
net.join = Войти net.join = Войти
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@@ -724,6 +724,7 @@ net.error = {0}
net.rooms = Otvorené zápasy net.rooms = Otvorené zápasy
net.no_rooms = Žiadne otvorené zápasy. net.no_rooms = Žiadne otvorené zápasy.
net.create = Vytvoriť zápas net.create = Vytvoriť zápas
net.map_size = Mapa {0}x{1} · {2} hráči
net.coop_mission = Kooperatívna kampaň: misia {0} ({1}) net.coop_mission = Kooperatívna kampaň: misia {0} ({1})
net.coop_create = Kooperácia net.coop_create = Kooperácia
net.coop_editor = Kampaň z editora net.coop_editor = Kampaň z editora
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@@ -724,6 +724,7 @@ net.error = {0}
net.rooms = Отворене партије net.rooms = Отворене партије
net.no_rooms = Нема отворених партија. net.no_rooms = Нема отворених партија.
net.create = Нова партија net.create = Нова партија
net.map_size = Мапа {0}x{1} · {2} играча
net.coop_mission = Ко-оп кампања: мисија {0} ({1}) net.coop_mission = Ко-оп кампања: мисија {0} ({1})
net.coop_create = Ко-оп кампања net.coop_create = Ко-оп кампања
net.coop_editor = Кампања уређивача net.coop_editor = Кампања уређивача
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@@ -724,6 +724,7 @@ net.error = {0}
net.rooms = Öppna matcher net.rooms = Öppna matcher
net.no_rooms = Inga öppna matcher. net.no_rooms = Inga öppna matcher.
net.create = Skapa match net.create = Skapa match
net.map_size = Karta {0}x{1} · {2} spelare
net.coop_mission = Co-op-kampanj: uppdrag {0} ({1}) net.coop_mission = Co-op-kampanj: uppdrag {0} ({1})
net.coop_create = Co-op-kampanj net.coop_create = Co-op-kampanj
net.coop_editor = Egen kampanj net.coop_editor = Egen kampanj
+47
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@@ -1597,6 +1597,8 @@ impl Game {
continue; continue;
} }
self.carve_master_area(*side, cores[k]); self.carve_master_area(*side, cores[k]);
// every master gets a portal of his own (side 0 has the map's portal)
self.add_master_portal(*side, cores[k]);
self.add_master(*side, cores[k]); self.add_master(*side, cores[k]);
self.switch_to(*side); self.switch_to(*side);
let (cx, cy) = cores[k]; let (cx, cy) = cores[k];
@@ -1610,6 +1612,30 @@ impl Game {
true true
} }
// a master's own portal right beside his starting area (if there is room)
pub(crate) fn add_master_portal(&mut self, side: u8, core: (i32, i32)) {
let owner = Owner::of_side(side);
let (px, py) = (core.0 + 6, core.1);
if px + 3 >= mw() as i32 - 2 || py < 2 || py + 3 >= mh() as i32 - 2 {
return;
}
for y in py..py + 3 {
for x in px..px + 3 {
let t = &mut self.map.t[idx(x, y)];
if !matches!(t.kind, Kind::Core | Kind::Gate) {
t.kind = Kind::Portal;
t.owner = owner;
t.gold = 0;
t.marked = false;
t.reinforced = false;
}
}
}
if !self.map.portals.contains(&(px, py)) {
self.map.portals.push((px, py));
}
}
// the starting area of a master: a 9x9 room of his own floor and his 3x3 soul core // the starting area of a master: a 9x9 room of his own floor and his 3x3 soul core
pub(crate) fn carve_master_area(&mut self, side: u8, core: (i32, i32)) { pub(crate) fn carve_master_area(&mut self, side: u8, core: (i32, i32)) {
let owner = Owner::of_side(side); let owner = Owner::of_side(side);
@@ -6831,6 +6857,27 @@ mod tests {
assert!(g.ents.iter().filter(|e| e.kind == EK::Chainbreaker).count() <= 1); assert!(g.ents.iter().filter(|e| e.kind == EK::Chainbreaker).count() <= 1);
} }
#[test]
fn every_master_of_a_coop_mission_has_an_own_portal() {
let m = crate::campaign::coop_mission_indexes()[2];
let mut g = crate::campaign::start_mission(m, None);
g.coop = true;
assert!(g.start_masters(&[0, 2, 3], 0));
for side in [2u8, 3] {
let owner = Owner::of_side(side);
let core = g.masters.iter().find(|m| m.side == side).unwrap().core;
let k = (0..g.map.portals.len()).find(|&k| g.map.portal_owner(k) == owner && g.map.portals[k] == (core.0 + 6, core.1)).expect("a portal of his own");
let (px, py) = g.map.portals[k];
let from = idx(core.0 + 1, core.1 + 4);
assert!(g.map.creature_path(false, from, idx(px, py + 1)).is_some(), "reachable from his dungeon");
}
for n in crate::lobby::MATCH_SIZES {
let seats = crate::lobby::seats_for(n);
let mut m = Game::new(3, n, n);
assert!(m.start_masters(seats, 0), "a {}x{} match with {} seats", n, n, seats.len());
}
}
#[test] #[test]
fn a_coop_ai_seat_fights_beside_the_host_not_against_him() { fn a_coop_ai_seat_fights_beside_the_host_not_against_him() {
let mut g = Game::new(11, 96, 128); let mut g = Game::new(11, 96, 128);
+11
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@@ -673,6 +673,17 @@ fn teams_from(sides: &[u8], v: Option<&Value>) -> Vec<(u8, u8)> {
sides.iter().copied().zip(teams).collect() sides.iter().copied().zip(teams).collect()
} }
// versus map sizes and how many master seats each one has
pub const MATCH_SIZES: [usize; 7] = [80, 96, 128, 160, 192, 224, 256];
pub fn seats_for(size: usize) -> &'static [u8] {
match size {
0..=80 => &[0, 2],
81..=96 => &[0, 2, 3],
_ => &[0, 2, 3, 4],
}
}
fn seats_from(v: Option<&Value>) -> Vec<SeatInfo> { fn seats_from(v: Option<&Value>) -> Vec<SeatInfo> {
v.and_then(|x| x.as_array()) v.and_then(|x| x.as_array())
.map(|arr| { .map(|arr| {
+5 -1
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@@ -358,7 +358,11 @@ fn account_action(a: MenuAction, cloud: &mut Cloud, menu: &mut Menu, app: &mut A
} }
} }
MenuAction::MatchJoin(code) => app.client.join(&code), MenuAction::MatchJoin(code) => app.client.join(&code),
MenuAction::MatchCreate => app.client.create_land(&[0, 2, 3, 4], app.settings.map_w, app.settings.map_h, app.settings.difficulty, app.settings.surface, app.settings.events), MenuAction::MatchCreate => {
// the map size decides the number of master seats
let n = app.settings.match_size;
app.client.create_land(lobby::seats_for(n), n, n, app.settings.difficulty, app.settings.surface, app.settings.events)
}
MenuAction::MatchCoopCreate(mission) => { MenuAction::MatchCoopCreate(mission) => {
let all = campaign::missions(); let all = campaign::missions();
if let Some(d) = all.get(mission) { if let Some(d) = all.get(mission) {
+23
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@@ -238,6 +238,7 @@ enum Btn {
Tab(usize), Tab(usize),
Change(usize, i32), Change(usize, i32),
MapW(i32), MapW(i32),
MatchSize(i32),
Land, Land,
MapH(i32), MapH(i32),
Difficulty(i32), Difficulty(i32),
@@ -437,6 +438,7 @@ pub struct Menu {
pub error: Option<String>, // message on the login and account pages pub error: Option<String>, // message on the login and account pages
pub match_ui: MatchUi, // copied state of the multiplayer relay, shown on the Match page pub match_ui: MatchUi, // copied state of the multiplayer relay, shown on the Match page
pub coop_mission: usize, // co-op campaign mission selected on the Match page pub coop_mission: usize, // co-op campaign mission selected on the Match page
match_size: usize, // the versus map size (from the settings, for drawing)
pub coop_editor: bool, // the Match page offers a campaign document instead of the built-in missions pub coop_editor: bool, // the Match page offers a campaign document instead of the built-in missions
pub coop_league: bool, // ... and that document is the co-op campaign "League against the Lightwatch" pub coop_league: bool, // ... and that document is the co-op campaign "League against the Lightwatch"
league_doc: Option<CampaignDoc>, // the co-op campaign, built the first time it is chosen league_doc: Option<CampaignDoc>, // the co-op campaign, built the first time it is chosen
@@ -497,6 +499,7 @@ impl Menu {
error: None, error: None,
match_ui: MatchUi::default(), match_ui: MatchUi::default(),
coop_mission: crate::campaign::coop_mission_indexes().first().copied().unwrap_or(0), coop_mission: crate::campaign::coop_mission_indexes().first().copied().unwrap_or(0),
match_size: 128,
coop_editor: false, coop_editor: false,
coop_league: false, coop_league: false,
league_doc: None, league_doc: None,
@@ -682,6 +685,12 @@ impl Menu {
MenuAction::Consumed MenuAction::Consumed
} }
Some(Btn::Start) => MenuAction::NewGame, Some(Btn::Start) => MenuAction::NewGame,
Some(Btn::MatchSize(d)) => {
let sizes = crate::lobby::MATCH_SIZES;
let k = sizes.iter().position(|&s| s >= settings.match_size).unwrap_or(2) as i32;
settings.match_size = sizes[(k + d).clamp(0, sizes.len() as i32 - 1) as usize];
MenuAction::SettingsChanged
}
Some(Btn::MapW(d)) => { Some(Btn::MapW(d)) => {
settings.map_w = (settings.map_w as i32 + d * 32).clamp(MIN_SIZE as i32, MAX_SIZE as i32) as usize; settings.map_w = (settings.map_w as i32 + d * 32).clamp(MIN_SIZE as i32, MAX_SIZE as i32) as usize;
MenuAction::SettingsChanged MenuAction::SettingsChanged
@@ -953,6 +962,7 @@ impl Menu {
self.buttons.clear(); self.buttons.clear();
self.lang_opts.clear(); self.lang_opts.clear();
self.cur_lang = settings.language.clone(); self.cur_lang = settings.language.clone();
self.match_size = settings.match_size;
let Some(page) = self.page else { let Some(page) = self.page else {
self.lang_open = None; self.lang_open = None;
return; return;
@@ -2053,6 +2063,19 @@ impl Menu {
} }
} }
} }
// a new versus match: the map size and with it the number of seats
if !ui.started && !ui.room_open() {
let n = self.match_size;
let seats = crate::lobby::seats_for(n).len();
let r = Rect::new(ix, yy, 4.0 * CW(), CH() * 2.0);
button(gfx, r, "<", r.contains(vec2(mx, my)), FRAME);
self.buttons.push((r, Btn::MatchSize(-1)));
gfx.text(&trf("net.map_size", &[n.to_string(), n.to_string(), seats.to_string()]), ix + 5.0 * CW(), yy + CH() * 0.5, S(), TXT);
let r = Rect::new(ix + 30.0 * CW(), yy, 4.0 * CW(), CH() * 2.0);
button(gfx, r, ">", r.contains(vec2(mx, my)), FRAME);
self.buttons.push((r, Btn::MatchSize(1)));
yy += CH() * 2.4;
}
self.field(gfx, ix, yy, w, &tr("net.join_hint"), 0, false); self.field(gfx, ix, yy, w, &tr("net.join_hint"), 0, false);
self.field(gfx, ix, yy + CH() * 2.4, w, &tr("net.chat"), 1, false); self.field(gfx, ix, yy + CH() * 2.4, w, &tr("net.chat"), 1, false);
yy += CH() * 4.8; yy += CH() * 4.8;
+1 -19
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@@ -97,25 +97,7 @@ impl Game {
pub fn add_rival(&mut self, side: u8, cx: i32, cy: i32, difficulty: u8) { pub fn add_rival(&mut self, side: u8, cx: i32, cy: i32, difficulty: u8) {
let core = (cx - 1, cy - 1); let core = (cx - 1, cy - 1);
self.carve_master_area(side, core); self.carve_master_area(side, core);
// his own portal beside the dungeon (if there is room) self.add_master_portal(side, core);
let owner = Owner::of_side(side);
let (px, py) = (core.0 + 6, core.1);
if px + 3 < mw() as i32 - 2 && py >= 2 && py + 3 < mh() as i32 - 2 {
for y in py..py + 3 {
for x in px..px + 3 {
let t = &mut self.map.t[idx(x, y)];
if !matches!(t.kind, Kind::Core | Kind::Gate) {
t.kind = Kind::Portal;
t.owner = owner;
t.gold = 0;
t.reinforced = false;
}
}
}
if !self.map.portals.contains(&(px, py)) {
self.map.portals.push((px, py));
}
}
self.rivals.push(Rival { side, core, hp: RIVAL_CORE_HP, alive: true, radius: 5, grow_t: 20.0, spawn_t: 5.0, attack_t: 0.0, difficulty, power: 0.0, gift_t: PARTNER_GIFT_EVERY, think_t: 2.0, attacking: false, army0: 0.0 }); self.rivals.push(Rival { side, core, hp: RIVAL_CORE_HP, alive: true, radius: 5, grow_t: 20.0, spawn_t: 5.0, attack_t: 0.0, difficulty, power: 0.0, gift_t: PARTNER_GIFT_EVERY, think_t: 2.0, attacking: false, army0: 0.0 });
self.adopt_master(side, core, difficulty, true); self.adopt_master(side, core, difficulty, true);
} }
+2
View File
@@ -163,6 +163,7 @@ pub struct Settings {
pub hints: bool, pub hints: bool,
pub difficulty: u8, // rival masters in free games: 0 easy, 1 medium, 2 hard pub difficulty: u8, // rival masters in free games: 0 easy, 1 medium, 2 hard
pub map_w: usize, // size of new maps (64..256) pub map_w: usize, // size of new maps (64..256)
pub match_size: usize, // versus matches: the map is match_size x match_size (see lobby::seats_for)
pub map_h: usize, pub map_h: usize,
pub surface: bool, // new free games: the eastern half lies above ground (forest) pub surface: bool, // new free games: the eastern half lies above ground (forest)
pub events: bool, // random events in free games and versus matches pub events: bool, // random events in free games and versus matches
@@ -201,6 +202,7 @@ impl Default for Settings {
hints: true, hints: true,
difficulty: 1, difficulty: 1,
map_w: 64, map_w: 64,
match_size: 128,
map_h: 64, map_h: 64,
surface: false, surface: false,
events: true, events: true,