// The researched spells: seer's eye, cave-in, haste, stoneskin, gold rain, invisibility, // plague and quake (lightning, heal and summon live in game.rs). use crate::game::*; use crate::map::*; use crate::particles::{abgr, Part, DEBRIS, EMBER, MOTE, RING, SMOKE}; use serde::{Deserialize, Serialize}; #[derive(Clone, Copy, PartialEq, Eq, Debug, Serialize, Deserialize)] pub enum Spell { Eye, CaveIn, Haste, Stoneskin, GoldRain, Invisible, Plague, Quake, Freeze, // frost: cools lava into obsidian, chills enemies } pub const SPELLS: [Spell; 9] = [Spell::Eye, Spell::CaveIn, Spell::Haste, Spell::Stoneskin, Spell::GoldRain, Spell::Invisible, Spell::Plague, Spell::Quake, Spell::Freeze]; // the icon of a spell (the first eight share one row of the atlas) pub fn spell_icon(sp: Spell) -> u32 { match SPELLS.iter().position(|&t| t == sp).unwrap_or(0) { k if k < 8 => crate::gfx::I_SPELLS + k as u32, _ => crate::gfx::I_FREEZE, } } pub const EYE_TIME: f32 = 20.0; pub const EYE_RADIUS: f32 = 8.0; impl Spell { pub fn cost(self) -> f32 { match self { Spell::Eye => 40.0, Spell::CaveIn => 70.0, Spell::Haste => 30.0, Spell::Stoneskin => 40.0, Spell::GoldRain => 100.0, Spell::Invisible => 50.0, Spell::Plague => 80.0, Spell::Quake => 90.0, Spell::Freeze => 80.0, } } // radius shown under the pointer pub fn radius(self) -> f32 { match self { Spell::Eye => EYE_RADIUS, Spell::CaveIn => 1.5, Spell::Plague => 2.0, Spell::Quake => 3.0, Spell::Freeze => 2.5, Spell::GoldRain => 0.0, _ => 1.6, } } pub fn id(self) -> &'static str { match self { Spell::Eye => "eye", Spell::CaveIn => "cavein", Spell::Haste => "haste", Spell::Stoneskin => "stoneskin", Spell::GoldRain => "goldrain", Spell::Invisible => "invisible", Spell::Plague => "plague", Spell::Quake => "quake", Spell::Freeze => "freeze", } } } fn foe(e: &Ent) -> bool { e.alive && !e.held && e.captive == 0 && !e.chained && e.side() != 0 } fn own(e: &Ent) -> bool { e.alive && !e.held && !e.hero && e.side == 0 && !e.chained } impl Game { fn sparkle(&mut self, x: f32, y: f32, n: usize, col: u32) { for _ in 0..n { let a = self.vrng.f() * 6.28; let r = self.vrng.f() * 0.4; let vh = 0.6 + self.vrng.f(); self.parts.push(Part { kind: MOTE, x: x + a.cos() * r, y: y + a.sin() * r, h: 0.1 + self.vrng.f() * 0.5, vx: 0.0, vy: 0.0, vh, t: 0.0, max: 1.0, col, size: 0.04 }); } } pub fn cast(&mut self, spell: Spell, wx: f32, wy: f32) { let cost = spell.cost(); if self.mana < cost { self.msg("msg.no_mana_cost", vec![(cost as i32).to_string()]); self.sfx_ui(Sfx::Error); return; } self.script_event(crate::mscript::ScriptEvent::Spell(crate::mscript::spell_name(spell))); let r2 = spell.radius() * spell.radius(); let near = |e: &Ent| (e.x - wx).powi(2) + (e.y - wy).powi(2) < r2; match spell { Spell::Eye => { self.reveals.push((wx, wy, EYE_TIME)); self.part(RING, (wx, wy, 0.1), (0.0, 0.0, 0.0), 0.8, abgr(200, 120, 255), EYE_RADIUS); self.sparkle(wx, wy, 20, abgr(220, 160, 255)); } Spell::CaveIn => { let (cx, cy) = (wx as i32, wy as i32); let mut fell = 0; for y in cy - 1..=cy + 1 { for x in cx - 1..=cx + 1 { let Some(t) = self.map.get(x, y) else { continue }; if t.kind != Kind::Floor || x < 2 || y < 2 || x >= mw() as i32 - 2 || y >= mh() as i32 - 2 { continue; } let i = idx(x, y); let t = &mut self.map.t[i]; t.kind = Kind::Earth; t.owner = Owner::None; t.hp = 6.0; t.gold = 0; t.marked = false; t.reinforced = false; fell += 1; for _ in 0..4 { let v = (self.vrng.f() * 2.0 - 1.0, self.vrng.f() * 2.0 - 1.0, 1.0 + self.vrng.f()); self.parts.push(Part { kind: DEBRIS, x: x as f32 + 0.5, y: y as f32 + 0.5, h: 1.2, vx: v.0, vy: v.1, vh: v.2, t: 0.0, max: 1.6, col: abgr(110, 80, 56), size: 0.08 }); } // whoever stands there is buried and pushed out for j in 0..self.ents.len() { if self.ents[j].alive && !self.ents[j].held && self.ents[j].tile() == i { self.ents[j].hp -= 60.0; self.ents[j].flash = 0.2; for &(dx, dy) in &DIR8 { if self.map.walk(x + dx * 2, y + dy * 2) { self.ents[j].x = (x + dx * 2) as f32 + 0.5; self.ents[j].y = (y + dy * 2) as f32 + 0.5; self.ents[j].path.clear(); break; } } if self.ents[j].hp <= 0.0 { self.kill(j); } } } } } if fell == 0 { self.hint(27, "hint.cavein_where"); self.sfx_ui(Sfx::Error); return; } self.recount(); self.fx(3, wx, wy, 0.0, 0.0, 1.0, 0xff506070); self.sfx(Sfx::DigDone, wx, wy); } Spell::Haste | Spell::Stoneskin => { let mut n = 0; for e in self.ents.iter_mut().filter(|e| own(e) && near(e)) { if spell == Spell::Haste { e.haste = 30.0; } else { e.shield = 30.0; } n += 1; } if n == 0 { self.hint(28, "hint.spell_own"); self.sfx_ui(Sfx::Error); return; } let col = if spell == Spell::Haste { abgr(255, 230, 90) } else { abgr(180, 180, 170) }; self.sparkle(wx, wy, 16, col); } Spell::Invisible => { let target = self.ents.iter().enumerate().filter(|(_, e)| own(e) && e.kind != EK::Worker && near(e)).min_by(|a, b| { let da = (a.1.x - wx).powi(2) + (a.1.y - wy).powi(2); let db = (b.1.x - wx).powi(2) + (b.1.y - wy).powi(2); da.partial_cmp(&db).unwrap_or(std::cmp::Ordering::Equal) }); let Some((j, _)) = target else { self.hint(28, "hint.spell_own"); self.sfx_ui(Sfx::Error); return; }; self.ents[j].invis = 25.0; let (x, y) = (self.ents[j].x, self.ents[j].y); self.sparkle(x, y, 14, abgr(200, 220, 255)); } Spell::GoldRain => { let got = self.add_gold(250.0); if got <= 0.0 { self.hint(29, "hint.treasury_full"); self.sfx_ui(Sfx::Error); return; } for _ in 0..24 { let (ox, oy) = (self.vrng.f() * 2.0 - 1.0, self.vrng.f() * 2.0 - 1.0); let vh = -1.0 - self.vrng.f(); self.parts.push(Part { kind: crate::particles::COIN, x: wx + ox, y: wy + oy, h: 2.0 + self.vrng.f(), vx: 0.0, vy: 0.0, vh, t: 0.0, max: 2.0, col: abgr(255, 210, 60), size: 0.07 }); } self.sfx(Sfx::Payday, wx, wy); } Spell::Plague => { let mut n = 0; for e in self.ents.iter_mut().filter(|e| foe(e) && near(e)) { e.plague = 12.0; n += 1; } if n == 0 { self.hint(30, "hint.spell_foe"); self.sfx_ui(Sfx::Error); return; } self.sparkle(wx, wy, 20, abgr(140, 220, 60)); } Spell::Quake => { let hit: Vec = (0..self.ents.len()).filter(|&j| foe(&self.ents[j]) && near(&self.ents[j])).collect(); for j in hit { let e = &mut self.ents[j]; e.hp -= 40.0; e.stun = e.stun.max(2.0); e.flash = 0.15; if e.hp <= 0.0 { self.kill(j); } } for k in 0..3 { self.part(RING, (wx, wy, 0.05), (0.0, 0.0, 0.0), 0.5 + k as f32 * 0.2, abgr(200, 170, 130), 3.0); } for _ in 0..30 { let a = self.vrng.f() * 6.28; let r = self.vrng.f() * 3.0; let vh = 1.5 + self.vrng.f() * 1.5; self.parts.push(Part { kind: DEBRIS, x: wx + a.cos() * r, y: wy + a.sin() * r, h: 0.05, vx: 0.0, vy: 0.0, vh, t: 0.0, max: 1.2, col: abgr(110, 90, 70), size: 0.06 }); } for _ in 0..8 { let a = self.vrng.f() * 6.28; self.parts.push(Part { kind: SMOKE, x: wx + a.cos() * 2.0, y: wy + a.sin() * 2.0, h: 0.2, vx: 0.0, vy: 0.0, vh: 0.3, t: 0.0, max: 2.0, col: abgr(120, 105, 90), size: 0.3 }); } self.sfx(Sfx::Cannon, wx, wy); } Spell::Freeze => { // lava turns to obsidian for a while; enemies are chilled and slowed self.cool_lava_around(wx, wy, 2.5, crate::bridges::FREEZE_TIME); let hit: Vec = (0..self.ents.len()).filter(|&j| foe(&self.ents[j]) && near(&self.ents[j])).collect(); for j in hit { let e = &mut self.ents[j]; e.hp -= 20.0; e.slow = e.slow.max(4.0); e.flash = 0.15; if e.hp <= 0.0 { self.kill(j); } } self.part(RING, (wx, wy, 0.05), (0.0, 0.0, 0.0), 0.6, abgr(170, 230, 255), 2.5); self.sparkle(wx, wy, 24, abgr(200, 240, 255)); self.sfx(Sfx::Magic, wx, wy); } } self.mana -= cost; self.count(crate::stats::SPELLS, 1.0); } // running spell effects on a unit (called every frame) pub(crate) fn tick_effects(&mut self, e: &mut Ent, dt: f32) { e.haste = (e.haste - dt).max(0.0); e.ab_cd = (e.ab_cd - dt).max(0.0); e.shield = (e.shield - dt).max(0.0); e.invis = (e.invis - dt).max(0.0); if e.plague > 0.0 { e.plague -= dt; e.hp -= 4.0 * dt; // it spreads to other enemies close by if self.vrng.f() < dt { for o in self.ents.iter_mut() { if foe(o) && o.plague <= 0.0 && (o.x - e.x).powi(2) + (o.y - e.y).powi(2) < 1.5 { o.plague = 10.0; } } } if self.vrng.f() < 4.0 * dt { let vx = self.vrng.f() * 0.4 - 0.2; self.parts.push(Part { kind: EMBER, x: e.x, y: e.y, h: 0.6, vx, vy: 0.0, vh: 0.2, t: 0.0, max: 0.8, col: abgr(150, 220, 70), size: 0.035 }); } } if e.haste > 0.0 && e.moving && self.vrng.f() < 6.0 * dt { self.parts.push(Part { kind: MOTE, x: e.x, y: e.y, h: 0.15, vx: 0.0, vy: 0.0, vh: 0.2, t: 0.0, max: 0.5, col: abgr(255, 230, 90), size: 0.03 }); } } pub(crate) fn update_reveals(&mut self, dt: f32) { for r in self.reveals.iter_mut() { r.2 -= dt; } self.reveals.retain(|r| r.2 > 0.0); } } #[cfg(test)] mod tests { use super::*; #[test] fn spells_do_what_they_say() { let mut g = Game::new(5, 64, 64); g.mana = 400.0; let (cx, cy) = g.map.core; for y in cy - 8..=cy - 4 { for x in cx..=cx + 8 { let t = &mut g.map.t[idx(x, y)]; t.kind = Kind::Floor; t.owner = Owner::Player; } } let (x, y) = (cx as f32 + 4.5, cy as f32 - 5.5); let ogre = g.spawn(EK::Ogre, false, x, y, 2); g.cast(Spell::Haste, x, y); g.cast(Spell::Stoneskin, x, y); let j = g.find(ogre).unwrap(); assert!(g.ents[j].haste > 0.0 && g.ents[j].shield > 0.0); let knight = g.spawn(EK::Knight, true, x + 1.0, y, 1); let hp0 = g.ents[g.find(knight).unwrap()].hp; g.cast(Spell::Quake, x, y); let k = g.find(knight).unwrap(); assert!(g.ents[k].hp < hp0 && g.ents[k].stun > 0.0); assert!(g.ents[g.find(ogre).unwrap()].hp == g.ents[g.find(ogre).unwrap()].max_hp, "own units are spared"); g.mana = 400.0; g.cast(Spell::Plague, x + 1.0, y); assert!(g.ents[g.find(knight).unwrap()].plague > 0.0); let gold = g.gold; g.mana = 400.0; g.cast(Spell::GoldRain, x, y); assert!(g.gold > gold); g.mana = 400.0; g.cast(Spell::CaveIn, cx as f32 + 7.5, cy as f32 - 7.5); assert_eq!(g.map.t[idx(cx + 7, cy - 7)].kind, Kind::Earth); g.mana = 400.0; g.cast(Spell::Eye, 40.0, 40.0); assert_eq!(g.reveals.len(), 1); } }