# pix commands of the batch (run from art/generated/sprites/anim with P="/tmp/sprvenv/bin/python -I ../scripts/make_anim.py") $P pix ogre die $P pix bat walk --view "3=:3/5:4:0,1,2,3" --view "4=:4/5:4:0,1,2,3" $P pix ram walk --view "0=:0/5:4:0,0,0,0" --view "3=:3/5:4:0,1,2,3" --view "4=ram-walk-back-raw.png:1/2:4:0,1,2,3" $P pix imp walk --view "0=:0/5:4:0,1,2,1" --view "1=:1/5:4:0,1,2,1" --view "3=:3/5:4:0,1,2,3" --view "4=:4/5:4:0,1,2,3" $P pix spider walk --view "0=:0/6:4:0,1,2,3" --view "1=:1/6:4:0,1,2,3" --view "2=:2/6:4:0,1,2,3" --view "3=:4/6:4:0,1,2,3" --view "4=:5/6:4:0,1,2,3" $P pix archer walk --view "0=:0/5:6:0,1,3,4" --view "1=:1/5:6:0,1,3,4" --view "2=:2/5:6:0,1,3,4" --view "3=:3/5:6:0,1,3,4" --view "4=:4/5:6:0,1,3,4" $P pix priestess walk --view "3=:3/5:4:0,1,2,3" --view "4=:4/5:4:0,1,2,3" $P pix mage walk --view "3=:3/5:5:0,1,2,3" --view "4=:4/5:5:0,1,2,3" $P pix dwarf walk --view "3=:3/5:4:0,1,2,3" --view "4=:4/5:4:0,1,2,3" $P pix jailer walk --view "3=:3/5:4:0,1,2,3" --view "4=:4/5:4:0,1,2,3" $P pix priest walk --view "0=:0/5:6:0,1,3,4" --view "1=:1/5:6:0,1,3,4" --view "2=:2/5:6:0,1,3,4" --view "3=:3/5:6:0,1,3,4" --view "4=:4/5:4:0,1,2,3" $P pix paladin walk --view "3=:3/5:4:2,3,2,3" --view "4=:4/5:4:0,1,2,3" $P pix chainbreaker walk --view "3=:3/5:4:0,1,2,3" --view "4=:4/5:4:0,1,2,3" $P pix owl walk --view "3=:3/5:4:0,1,2,3" --view "4=:4/5:4:0,1,2,3" $P pix fairy walk --view "3=:3/5:4:0,2,0,2" --view "4=:4/5:4:0,1,2,1" $P pix revenant walk --view "0=:0/5:6:0,1,2,3" --view "1=:1/5:6:0,1,3,4" --view "2=:2/5:6:0,1,3,4" --view "3=:3/5:6:0,1,4,5" --view "4=:4/5:6:0,1,3,4" $P pix catapult walk --view "0=:0/5:4:0,1,2,1" --view "3=:3/5:4:0,1,2,3" --view "4=:4/5:4:0,1,0,1" $P pix battlemage walk --view "3=:3/5:4:0,1,2,3" --view "4=:4/5:4:0,1,2,3" $P pix cogling walk --view "3=:3/5:4:0,1,2,3" --view "4=:4/5:4:0,1,2,3" $P pix cavebear walk --view "3=:3/5:4:0,1,2,3" --view "4=:4/5:4:0,1,2,3" $P pix beetle walk --view "3=:3/5:4:0,1,2,3" --view "4=:4/5:4:0,1,2,3" $P pix trader walk --view "3=:3/5:4:0,1,2,3" --view "4=:4/5:4:0,1,2,3" $P pix thief walk --view "0=:0/5:5:0,1,3,4" --view "1=:1/5:5:0,1,3,4" --view "2=:2/5:5:0,1,3,4" --view "3=:3/5:5:0,1,3,4" --view "4=:4/5:5:0,1,3,4" $P pix monk walk --view "3=:3/5:4:0,1,2,3" --view "4=:4/5:4:0,1,2,3" $P pix ranger walk --view "3=:3/5:4:0,1,2,3" --view "4=:4/5:4:0,1,2,3" $P pix inquisitor walk --view "3=:3/5:4:0,1,2,1" --view "4=:4/5:4:0,1,2,3" $P pix imp die --view "3=:3/5:4:0,1,2,3" --view "4=:4/5:4:0,1,2,3" $P pix spider die --view "3=:4/5:4:0,1,2,3" --view "4=:4/5:4:0,1,2,3" $P pix mage die --view "3=:3/5:4:0,1,2,3" --view "4=:4/5:4:0,1,2,3" $P pix archer die --view "3=:3/5:4:0,1,2,3" --view "4=:4/5:4:0,1,2,3" $P pix priest die --view "3=:3/5:4:0,1,2,3" --view "4=:4/5:4:0,1,2,3" $P pix dwarf die --view "3=:3/5:4:0,1,2,3" --view "4=:4/5:4:0,1,2,3" $P pix knight die --view "2=:2/5:5:0,3,4,4" --view "3=:3/5:5:0,3,4,4" --view "4=:4/5:5:0,3,4,4" $P pix giant walk --view "0=:0/5:4:0,2,3,2" --view "3=:3/5:4:0,1,2,3" --view "4=giant-walk-back-raw.png:1/2:4:0,1,2,1" $P pix wyrm walk --view "3=wyrm-walk-back-raw.png:0/2:4:0,1,0,1" --view "4=wyrm-walk-back-raw.png:1/2:4:0,1,2,3" $P pix spider walk --view "0=:0/6:4:0,1,2,3" --view "1=:1/6:4:0,1,2,3" --view "2=:2/6:4:0,1,2,3" --view "3=:4/6:4:0,1,2,3" --view "4=:5/6:4:0,1,2,3" $P pix chainbreaker walk --view "3=:3/5:4:0,1,2,3" --view "4=:4/5:4:0,1,2,3" $P pix catapult walk --view "0=:0/5:4:0,1,2,1" --view "3=:3/5:4:0,1,2,3" --view "4=:4/5:4:0,1,0,1" $P pix chainbreaker die --view "3=:3/5:4:0,1,2,3" --view "4=:4/5:4:0,1,2,3" $P pix jailer die --view "1=:1/5:5:0,2,3,4" --view "2=:2/5:5:0;:0/5:4:1:0;:2/5:5:3,4:0" --view "3=:3/5:5:0;:0/5:4:1:0;:3/5:5:3,4:0" --view "4=:4/5:5:0;:0/5:4:1:0;:4/5:5:3,4:0" $P pix priestess die --view "3=:3/5:4:0,1,2,3" --view "4=:4/5:4:0,1,2,3" $P pix paladin die --view "3=:3/5:4:0,1,2,3" --view "4=:4/5:4:0,1,2,3" $P pix bat die --view "3=:3/5:4:0,1,2,3" --view "4=:4/5:4:0,1,2,3" $P pix gargoyle die --view "3=:3/5:4:0,1,2,3" --view "4=:4/5:4:0,1,2,3" $P pix owl die --view "3=:3/5:4:0,1,2,3" --view "4=:4/5:4:0,1,2,3" $P pix cogling die --view "3=:3/5:4:0,1,2,3" --view "4=:4/5:4:0,1,2,3" $P pix fairy die --view "3=:3/5:4:0,1,2,3" --view "4=:4/5:4:0,1,2,3" $P pix revenant die --view "3=:3/5:4:0,1,2,3" --view "4=:4/5:4:0,1,2,3" $P pix wyrm die --view "3=:3/5:4:0,1,2,3" --view "4=:4/5:4:0,1,2,3" $P pix giant die --view "3=:3/5:4:0,1,2,3" --view "4=:4/5:4:0,1,2,3" $P pix trader die --view "3=:3/5:4:0,1,2,3" --view "4=:4/5:4:0,1,2,3" $P pix monk die --view "3=:3/5:4:0,1,2,3" --view "4=:4/5:4:0,1,2,3" $P pix thief die --view "3=:3/5:4:0,1,2,3" --view "4=:4/5:4:0,1,2,3" $P pix cavebear die --view "3=:3/5:4:0,1,2,3" --view "4=:4/5:4:0,1,2,3" $P pix ranger die --view "3=:3/5:4:0,1,2,3" --view "4=:4/5:4:0,1,2,3" $P pix inquisitor die --view "3=:3/5:4:0,1,2,3" --view "4=:4/5:4:0,1,2,3" $P pix spider attack --view "3=:4/5:4:0,1,2,3" --view "4=:4/5:4:0,1,2,3" $P pix jailer walk --view "3=:3/5:4:0,1,2,3" --view "4=:4/5:4:0,1,2,3" $P pix priest walk --view "0=:0/5:6:0,1,3,4" --view "1=:1/5:6:0,1,3,4" --view "2=:2/5:6:0,1,3,4" --view "3=:3/5:6:0,1,3,4" --view "4=:4/5:4:0,1,2,3" $P pix paladin attack --view "3=:3/5:4:0,1,2,3" --view "4=:4/5:4:0,1,2,3" $P pix kobold die --front kobold-die-front-raw-2.png --view "3=:3/5:4:0;:0/5:4:1,2,3:0" --view "4=:4/5:4:0;:0/5:4:1,2,3:0" $P pix ogre walk --back ogre-walk-back-raw.png $P pix gargoyle walk --view "3=:3/5:4:0,1,2,1" --view "4=gargoyle-walk-back-raw.png:1/2:4:0,1,2,3" $P pix mage attack --back mage-attack-back-raw.png $P pix ogre attack --view "4=ogre-attack-back-raw.png:1/2:4:0;ogre-attack-back-raw.png:0/2:4:1;ogre-attack-back-raw.png:1/2:4:2,3" $P pix archer attack $P pix battlemage die --view "3=:3/5:4:0,1,2,3" --view "4=:4/5:4:0,1,2,3" $P pix ram die --view "3=:3/5:4:0,1,2,3" --view "4=:4/5:4:0,1,2,3" $P pix catapult die --view "3=:3/5:4:0,1,2,3" --view "4=:4/5:4:0,1,2,3" $P pix beetle die --view "3=:3/5:4:0,1,2,3" --view "4=:4/5:4:0,1,2,3" $P pix jailer die --view "1=:1/5:5:0,2,3,4" --view "2=:2/5:5:0;:0/5:4:1:0;:2/5:5:3,4:0" --view "3=:3/5:5:0;:0/5:4:1:0;:3/5:5:3,4:0" --view "4=:4/5:5:0;:0/5:4:1:0;:4/5:5:3,4:0" $P pix kobold die --front kobold-die-front-raw-2.png --view "3=:3/5:4:0;:0/5:4:1,2,3:0" --view "4=:4/5:4:0;:0/5:4:1,2,3:0" $P pix dwarf attack --back dwarf-attack-back-raw-2.png --view "3=dwarf-attack-back-raw-2.png:0/2:4:0,1;dwarf-attack-back-raw-2.png:1/2:4:2;dwarf-attack-back-raw-2.png:0/2:4:3" $P pix priest walk --view "0=:0/5:6:0,1,3,4" --view "1=:1/5:6:0,1,3,4" --view "2=:2/5:6:0,1,3,4" --view "3=:3/5:6:0,1,3,4" --view "4=:4/5:4:0,1,2,3" $P pix priest die --view "3=:3/5:4:0,1,2,3" --view "4=:4/5:4:0,1,2,3" $P pix giant walk --view "0=:0/5:4:0,2,3,2" --view "3=:3/5:4:0,1,2,3" --view "4=giant-walk-back-raw.png:1/2:4:0,2,0,2" $P pix ranger die --view "2=:2/5:5:0,2,3,4" --view "3=:3/5:5:0,2,3,4" --view "4=:4/5:5:0,2,3,4" $P pix spider attack --view "0=:0/6:4:0,1,2,3" --view "1=:1/6:4:0,1,2,3" --view "2=:2/6:4:0,1,2,3" --view "3=:4/6:4:0,1,2,3" --view "4=:4/6:4:0,1,2,3"