# DungeonCraft language file: English (reference language) # Format: key = text Placeholders: {0}, {1}, ... Lines starting with # are comments. # To add a language: copy this file, translate the texts and register it in src/i18n.rs. lang.name = English # ---- units unit.worker = Pit Imp unit.kobold = Kobold unit.spider = Cave Spider unit.mage = Shadow Mage unit.ogre = Stone Ogre unit.knight = Knight unit.archer = Archer unit.priest = Priest unit.dwarf = Dwarf Miner unit.paladin = Paladin of Light # ---- rooms room.treasury = Treasury room.lair = Lair room.farm = Mushroom Garden room.training = Training Hall room.library = Library # ---- jobs job.none = Thinking job.dig = Digging job.claim = Claiming ground job.deliver = Carrying gold to the treasury job.wander = Wandering job.sleep_go = Going to sleep job.sleep = Sleeping job.eat = Eating job.train = Training job.study = Studying job.fight = Fighting job.core_attack = Attacking the Soul Core job.core_march = Marching to the Soul Core job.leave = Leaving the realm job.gate_attack = Attacking the Hero Gate job.rally = Following the attack flag # ---- messages msg.welcome1 = Welcome, ruler of the underworld! Protect your Soul Core and destroy the Hero Gate. msg.welcome2 = Mark earth and gold veins with the Dig tool (key 1). Your Pit Imps do the rest. msg.welcome3 = Dig through to the portal and claim it. Creatures need a lair and a mushroom garden. msg.welcome4 = Use the attack flag (key 9) to send your creatures into battle, even against the Hero Gate. msg.wave_warn = Scouts report: hero wave {0} reaches the gate in 30 seconds! msg.defeat = Your Soul Core has shattered. The underworld is lost. msg.victory = The Hero Gate is destroyed. The underworld is yours! msg.creature_arrived = A {0} came through the portal. msg.payday_partial = Payday! {0} creatures paid ({1} gold), {2} got nothing and are angry! msg.payday = Payday! {0} creatures received {1} gold. msg.wave_boss = Wave {0}: a Paladin of Light leads {1} heroes into your realm! msg.wave = Wave {0}: {1} heroes break through the gate! msg.gate_boss = The gate is crumbling! The Gate Warden appears with {0} defenders! msg.gate_defenders = The gate summons {0} defenders! msg.level_up = {0} reaches level {1}. msg.hero_slain = {0} defeated! Loot: {1} gold. msg.creature_died = Your {0} has fallen. msg.portal_claimed = The portal is yours! It attracts creatures. msg.flag_removed = Attack flag removed. Your creatures return. msg.flag_set = Attack flag set! Battle-ready creatures gather there. msg.creature_leaves = An unhappy {0} leaves your realm! msg.no_gold = Not enough gold! msg.sold = Rooms sold: +{0} gold. msg.no_mana_bolt = Not enough mana for Lightning. msg.no_mana_heal = Not enough mana for Heal. msg.no_mana_cost = Not enough mana ({0} needed). # ---- hints (shown at most every 30 seconds) hint.portal_no_lair = The portal is open, but without a lair no creatures will come. hint.no_farm = Creatures want to eat: build a mushroom garden. hint.lair_full = All beds in the lair are taken. Enlarge your lair. hint.gate_attack = Your creatures are attacking the Hero Gate! hint.treasury_full = Your treasuries are full! Build more treasury tiles. hint.flag_unreachable = Your creatures cannot reach the attack flag. hint.flag_ground = The flag must be placed on walkable ground. hint.no_beds = Creatures have to sleep on bare ground. Enlarge your lair! hint.hungry = Your creatures are starving! Enlarge the mushroom garden. hint.core_attacked = Your Soul Core is under attack! hint.build_where = Rooms can only be built on claimed, empty floor tiles. hint.hand_full = Your hand is full (max. 8). Right-click drops units. hint.drop_where = Units can only be dropped on your own territory. hint.summon_where = Pit Imps can only be summoned on your own territory. # ---- tools (label = short text under the button) tool.dig.label = Dig tool.dig.name = Dig tool.dig.desc = Mark earth and gold. Drag for a rectangle; starting on a marked tile removes the marks. tool.hand.label = Hand tool.hand.name = Hand tool.hand.desc = Pick up one of your units (max. 8). Right-click drops it on your own territory. tool.treasury.label = Treasury tool.treasury.desc = Stores gold: +500 capacity per tile. tool.lair.label = Lair tool.lair.desc = One bed per tile. Determines how many creatures come. tool.farm.label = Mushrooms tool.farm.desc = Food for creatures. With 6 tiles or more, cave spiders come. tool.training.label = Training tool.training.desc = Creatures gain levels (costs gold). With 9 tiles or more, stone ogres come. tool.library.label = Library tool.library.desc = Creatures generate mana. With 6 tiles or more, shadow mages come. tool.sell.label = Sell tool.sell.name = Sell tool.sell.desc = Turn rooms back into floor (50% refund). tool.flag.label = Flag tool.flag.name = Attack Flag tool.flag.desc = Battle-ready creatures gather here. Near the Hero Gate they attack it. Click again to remove it. tool.lightning.label = Lightning tool.lightning.name = Lightning tool.lightning.desc = 55 damage to heroes in the area. tool.heal.label = Heal tool.heal.name = Heal tool.heal.desc = Heals your units in the area by 50%. tool.summon.label = Imp tool.summon.name = Summon Pit Imp tool.summon.desc = Creates a new Pit Imp on your own territory. cost.gold_tile = {0} gold/tile cost.mana = {0} mana ui.cost = Cost: {0} ui.key = Key: {0} # ---- HUD hud.gold = Gold hud.mana = Mana hud.core = Core hud.gate = Gate hud.creatures = Creatures hud.workers = Imps hud.wave = Wave {0} hud.army = Army hud.off = off hud.hand = Hand hud.empty = empty ui.map = Map ui.pause = PAUSE ui.pause_hint = P: continue # ---- help help.goal = Goal: destroy the Hero Gate and protect your Soul Core. help.k_left = Left click Use tool (dig/rooms: drag a rectangle) help.k_right = Right click Drop a unit from your hand help.k_pan = Right drag Move the map (also WASD/arrows, screen edge) help.k_rot = Middle drag Rotate and tilt the camera (also Q/E, R/F) help.k_zoom = Mouse wheel Zoom help.k_tools = 1-9, 0, X, V Select tool help.k_misc = P / Space Pause M Sound on/off +/- Volume help.k_misc2 = G Tile outlines on/off H This help help.s1 = 1. Dig to the portal and let your Pit Imps claim it. help.s2 = 2. Build a lair, a mushroom garden and a treasury. help.s3 = 3. Train your creatures and pay their wages on time. help.s4 = 4. Fend off the hero waves. They adapt to your army. help.s5 = 5. Place the attack flag near the gate and attack! help.font = Font: DINOBYTE by mby (CC BY 4.0) help.start = Click to start # ---- end screen end.victory = VICTORY! end.defeat = DEFEAT end.victory_sub = The Hero Gate has fallen. end.defeat_sub = Your Soul Core has shattered. end.stats = Time {0} Waves {1} Army {2} end.new = New Game (N) # ---- info panel info.level = {0} (level {1}) info.hp = HP {0}/{1} info.guard = Gate Warden info.intruder = Intruder info.needs = Energy {0}% Hunger {1}% info.mood = Mood: {0} mood.happy = content mood.grumpy = grumpy mood.angry = angry info.wage = Wage: {0} gold info.carries = Carries {0} gold tile.rock = Rock tile.indestructible = indestructible tile.earth = Earth tile.gold = Gold Vein tile.gold_amount = {0} gold tile.floor = Floor owner.player = claimed owner.hero = hero territory owner.none = neutral tile.core = Soul Core tile.portal = Portal portal.claimed = claimed portal.neutral = neutral: imps can claim it tile.gate = Hero Gate farm.food = {0} mushrooms lair.taken = Bed taken lair.free = Bed free tile.marked = marked for digging # ---- language selection langsel.title = Language langsel.hint = Click a language. You can change it later in the settings.