This website requires JavaScript.
Explore
Help
Register
Sign In
zink
/
dungeoncraft
Watch
1
Star
0
Fork
0
Code
Issues
Pull Requests
Actions
Packages
Projects
Releases
1
Wiki
Activity
Files
10af85fd95bd91bcf27b45bc0e3e113f2163e8b9
dungeoncraft
/
tools
T
History
Richard Zink
and
Claude Opus 5.5
4b8afa1fb2
Imp sprite test: generated sheet, pixelize tool and 24/32 px results
...
Co-Authored-By: Claude Opus 5.5 <
noreply@anthropic.com
>
2026-11-07 20:35:09 +01:00
..
__pycache__
Soundtrack expanded to 35 pieces with a leitmotif variant generator and 8 new instruments
2026-11-03 08:09:15 +01:00
build_desktop.py
Desktop release builds: Linux AppImage, Windows exe and macOS app via tools/build_desktop.py
2026-11-07 12:22:11 +01:00
bump_version.py
Game version in the menu: VERSION holds vYYYYMM-NNNNN, shown on the title screen and in the pause menu, tools/bump_version.py raises it with every change
2026-11-04 09:57:10 +01:00
compose_music.py
Music: six more dungeon pieces and six surface pieces with flute, harp, birdsong and wind
2026-11-05 22:58:41 +01:00
make_bestiary.py
README as a small game website in Crookfinger's voice; INSTALL.md, BESTIARY.md, playable standalone file
2026-11-04 07:46:37 +01:00
make_standalone.py
Credit qwen3.8-flash-next-iq3xxs with Strata in OpenCode, with pixel marks
2026-11-05 15:17:05 +01:00
pixelize_sprite.py
Imp sprite test: generated sheet, pixelize tool and 24/32 px results
2026-11-07 20:35:09 +01:00
screenshots.py
Pointer in the editor; new screenshots and an editor section in the README
2026-11-05 18:31:10 +01:00