- server/: small axum service storing savegames as files (1 MB each, 500 MB total, rate limit) - docker compose: second container with a volume; nginx forwards /api/ - JS plugin: asynchronous HTTP requests polled by the game - Save/Load open a list page (name field, new, overwrite, load, delete with confirmation) - Without a reachable service the game keeps using savegame files and the browser autosave Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
128 lines
4.3 KiB
Rust
128 lines
4.3 KiB
Rust
// Browser integration via our own miniquad JS plugin (www/dc_plugin.js):
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// persistent key/value storage (localStorage), a cache that is written to storage when the
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// page is hidden or closed, file download, file upload and HTTP requests.
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// Native builds use simple fallbacks.
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// Result of an HTTP request: status 0 means the service could not be reached
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pub struct HttpResult {
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pub status: i32,
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pub body: Vec<u8>,
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}
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#[cfg(target_arch = "wasm32")]
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mod imp {
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extern "C" {
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fn dc_storage_get(key: *const u8, key_len: u32) -> i32;
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fn dc_storage_take(dst: *mut u8);
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fn dc_storage_set(key: *const u8, key_len: u32, val: *const u8, val_len: u32);
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fn dc_cache_set(key: *const u8, key_len: u32, val: *const u8, val_len: u32);
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fn dc_download(name: *const u8, name_len: u32, data: *const u8, data_len: u32);
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fn dc_open_file();
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fn dc_file_poll() -> i32;
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fn dc_file_take(dst: *mut u8);
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fn dc_http(m: *const u8, ml: u32, u: *const u8, ul: u32, b: *const u8, bl: u32) -> u32;
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fn dc_http_poll(id: u32) -> i32;
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fn dc_http_len(id: u32) -> u32;
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fn dc_http_take(id: u32, dst: *mut u8);
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}
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// starts a request; poll the returned id with http_poll()
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pub fn http(method: &str, url: &str, body: &[u8]) -> u32 {
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unsafe { dc_http(method.as_ptr(), method.len() as u32, url.as_ptr(), url.len() as u32, body.as_ptr(), body.len() as u32) }
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}
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pub fn http_poll(id: u32) -> Option<super::HttpResult> {
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unsafe {
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let status = dc_http_poll(id);
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if status == -2 {
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return None;
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}
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let mut body = vec![0u8; dc_http_len(id) as usize];
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dc_http_take(id, body.as_mut_ptr());
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Some(super::HttpResult { status, body })
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}
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}
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pub fn storage_get(key: &str) -> Option<String> {
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unsafe {
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let n = dc_storage_get(key.as_ptr(), key.len() as u32);
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if n < 0 {
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return None;
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}
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let mut buf = vec![0u8; n as usize];
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dc_storage_take(buf.as_mut_ptr());
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String::from_utf8(buf).ok()
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}
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}
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pub fn storage_set(key: &str, val: &str) {
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unsafe { dc_storage_set(key.as_ptr(), key.len() as u32, val.as_ptr(), val.len() as u32) }
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}
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// value is written to storage by JS when the page gets hidden or closed
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pub fn cache_on_leave(key: &str, val: &str) {
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unsafe { dc_cache_set(key.as_ptr(), key.len() as u32, val.as_ptr(), val.len() as u32) }
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}
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pub fn download(name: &str, data: &[u8]) {
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unsafe { dc_download(name.as_ptr(), name.len() as u32, data.as_ptr(), data.len() as u32) }
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}
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// opens the browser file picker; poll with take_file()
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pub fn open_file() {
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unsafe { dc_open_file() }
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}
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pub fn take_file() -> Option<Vec<u8>> {
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unsafe {
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let n = dc_file_poll();
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if n < 0 {
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return None;
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}
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let mut buf = vec![0u8; n as usize];
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dc_file_take(buf.as_mut_ptr());
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Some(buf)
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}
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}
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}
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#[cfg(not(target_arch = "wasm32"))]
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mod imp {
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use std::cell::RefCell;
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use std::collections::HashMap;
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thread_local! {
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static STORE: RefCell<HashMap<String, String>> = RefCell::new(HashMap::new());
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}
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pub fn storage_get(key: &str) -> Option<String> {
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STORE.with(|s| s.borrow().get(key).cloned())
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}
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pub fn storage_set(key: &str, val: &str) {
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STORE.with(|s| s.borrow_mut().insert(key.to_string(), val.to_string()));
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}
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pub fn cache_on_leave(key: &str, val: &str) {
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storage_set(key, val);
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}
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pub fn download(name: &str, data: &[u8]) {
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let _ = std::fs::write(name, data);
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}
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pub fn open_file() {}
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pub fn take_file() -> Option<Vec<u8>> {
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None
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}
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// no savegame service in native builds: every request fails like an unreachable server
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pub fn http(_method: &str, _url: &str, _body: &[u8]) -> u32 {
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0
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}
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pub fn http_poll(_id: u32) -> Option<super::HttpResult> {
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Some(super::HttpResult { status: 0, body: Vec::new() })
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}
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}
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pub use imp::*;
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// Lets the JS plugin loader know this crate uses the "dungeoncraft" plugin
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#[no_mangle]
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pub extern "C" fn dungeoncraft_crate_version() -> u32 {
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1
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}
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