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zink/dungeoncraft
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Richard ZinkandClaude Opus 5.5 ad5ceb8c13 Named creatures: names per kind and language, epithets at higher levels, memorial stones for the fallen
Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
2026-11-06 12:40:22 +01:00
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img
Bestiary pictures the right way up (PNG export writes rows bottom up)
2026-11-04 07:53:39 +01:00
screenshots
Statistics with a chart at the end of a game, 64 achievements kept locally and on the server
2026-11-05 23:36:19 +01:00
CAMPAIGN_EDITOR.md
Editor: remove tiles from painted zones, scrollable zone list
2026-11-05 21:28:38 +01:00
MISSION_SCRIPTING.md
Wait and both kinds of until loops; blocks run directly
2026-11-05 18:57:36 +01:00
MULTIPLAYER.md
Real AI masters: rivals, AI seats and the co-op partner play by the player's rules (imps dig, mine and claim, rooms, towers, tunnels and the attack flag); other masters are saved; portals belong to whoever claims them
2026-11-06 08:18:09 +01:00
ROADMAP.md
Named creatures: names per kind and language, epithets at higher levels, memorial stones for the fallen
2026-11-06 12:40:22 +01:00
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