Logo
Explore Help
Register Sign In
zink/dungeoncraft
Watch 1
Star 0 Fork 0
Code Issues Pull Requests Actions Packages Projects Releases 1 Wiki Activity
Files
af330c09b74b5ee29c16e04a3a408eeca1e3b3ce
dungeoncraft/docs
T
History
Richard ZinkandClaude Opus 5.5 76f3b3c7b2 Pixel art style coarser: 270 world rows
Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
2026-11-07 20:53:28 +01:00
..
img
Bestiary pictures the right way up (PNG export writes rows bottom up)
2026-11-04 07:53:39 +01:00
screenshots
Statistics with a chart at the end of a game, 64 achievements kept locally and on the server
2026-11-05 23:36:19 +01:00
BALANCE.md
Balance: easy AI stays smaller; balance runs documented
2026-11-06 15:34:03 +01:00
CAMPAIGN_EDITOR.md
Editor: remove tiles from painted zones, scrollable zone list
2026-11-05 21:28:38 +01:00
MISSION_SCRIPTING.md
Script blocks for weather and talent experience, groves as ground; the co-op campaign brings rogues and a storm
2026-11-06 13:29:44 +01:00
MULTIPLAYER.md
Real AI masters: rivals, AI seats and the co-op partner play by the player's rules (imps dig, mine and claim, rooms, towers, tunnels and the attack flag); other masters are saved; portals belong to whoever claims them
2026-11-06 08:18:09 +01:00
ROADMAP.md
Pixel art style coarser: 270 world rows
2026-11-07 20:53:28 +01:00
Powered by Gitea Version: 28.3.0 Page: 174ms Template: 12ms
gitea-ash
English
Bahasa Indonesia Deutsch English Español Français Gaeilge Italiano Latviešu Magyar nyelv Nederlands Polski Português de Portugal Português do Brasil Suomi Svenska Türkçe Čeština Ελληνικά Български Русский Українська فارسی മലയാളം 日本語 简体中文 繁體中文(台灣) 繁體中文(香港) 한국어
Licenses API