refactor: drop light wallpaper variant, show original beside each sample
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@@ -1,19 +1,17 @@
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# `ash-wallpaper.sh` — guide
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Turns a color photo into an **Ash** wallpaper: the image is reduced to
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Ash-tinted greys, while warm *ember/gold* highlights (sunsets, fire, lamps,
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skin tones) are selectively kept — the "Pleasantville" effect.
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Ash-tinted greys (dark variant), while warm *ember/gold* highlights (sunsets,
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fire, lamps, skin tones) are selectively kept — the "Pleasantville" effect.
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## Quick start
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```sh
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tools/ash-wallpaper.sh photo.jpg # -> photo-ash-dark.png AND photo-ash-light.png
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DARK=1 tools/ash-wallpaper.sh photo.jpg # only the dark variant
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LIGHT=1 tools/ash-wallpaper.sh photo.jpg # only the light variant
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tools/ash-wallpaper.sh photo.jpg # -> photo-ash.png
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tools/ash-wallpaper.sh photo.jpg out.png # custom output path
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```
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Requirements: ImageMagick 6.9+ or 7 (`convert` / `magick`). 4K input takes ~10s
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per run (the mask is computed once, both variants share it).
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Requirements: ImageMagick 6.9+ or 7 (`convert` / `magick`). 4K input takes ~10s.
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All knobs are environment variables read once per run — tune one, rerun,
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compare.
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@@ -28,8 +26,8 @@ compare.
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3. **Softening** — the combined mask is blurred, then re-sharpened with
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`SENSITIVITY` so highlights fade into the greys instead of showing hard
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cut-out edges.
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4. **Base** — a desaturated copy is tinted along the Ash grey ramp
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(`BASE_LO` shadows → `BASE_HI` highlights).
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4. **Base** — a desaturated copy is tinted along the Ash dark ramp
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(`BASE_LO` shadows → `BASE_HI` highlights, default void → chalk).
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5. **Composite** — the original photo, with saturation multiplied by
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`EMBER_BOOST`, is laid over the base through the mask.
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@@ -37,14 +35,13 @@ compare.
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| Variable | Default | Meaning |
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|---|---|---|
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| `DARK` / `LIGHT` | off | Set to `1` to render **only** that variant. Without them, both are written. |
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| `HUE_MAX` | `13%` | Upper edge of the warm band, in percent of the hue circle (360°). `13%` ≈ 47°, so reds, orange, ember and gold survive; yellows from ≈47° and all greens/blues fall out. |
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| `HUE_MIN` | `94%` | Lower edge of the wrap-around band (`≥ 338°`). Catches deep crimson/cherry reds whose hue sits just below 360°. |
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| `SAT_MIN` | `12%` | Saturation (HSL) below which a pixel becomes full grey, no matter its hue. Raise to make the image more monochrome (e.g. muted/desaturated photos: `18–25%`). |
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| `SAT_MAX` | `45%` | Saturation at which the highlight is fully kept. Pastel skies/candle-lit scenes peak below 45% — lower it (`25–35%`) to let soft colour through; raise it (`55–70%`) to keep only the most saturated embers. |
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| `SENSITIVITY` | `8x45%` | `-sigmoidal-contrast` applied to the mask: `contrast x midpoint`. Higher contrast → crisper, more cut-out-looking highlights; lower (e.g. `3x50%`) → dreamier, feathered bleed. The midpoint shifts the whole mask: `>50%` = only the most certain warm pixels, `<50%` = more generous. |
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| `EMBER_BOOST` | `130` | Saturation multiplier (%) on the surviving pixels, so the remaining embers read against all that ash. `100` = untouched colours, `160+` = intense glow. Applied to *all* channels of those pixels, so already-saturated fire can clip — reduce if it looks neon. |
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| `BASE_LO` / `BASE_HI` | preset ramps | Exact endpoints of the grey ramp (dark: `#100f12 → #f3ede1`, light: `#b7ae98 → #f2ecdf`). Any colour works, e.g. `BASE_LO=#1c1b1f BASE_HI=#e6dfd1` for a flatter panel→bone ramp. |
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| `BASE_LO` / `BASE_HI` | `#100f12` / `#f3ede1` | Endpoints of the grey ramp (void → chalk). Any colours work, e.g. `BASE_LO=#1c1b1f BASE_HI=#e6dfd1` for a flatter panel→bone ramp. |
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### Where the Ash palette sits in the hue wheel
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@@ -65,8 +62,8 @@ For reference when widening/narrowing the band (hue in IM percent ≈ degrees/36
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## Samples
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Freely-licensed photos from Wikimedia Commons, run through the script (900 px
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previews). Each entry lists the exact command; both variants come from a
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single run.
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previews). Each entry lists the exact command; the originals are shown for
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comparison and credit.
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### Sunset over the sea
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@@ -74,12 +71,12 @@ single run.
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tools/ash-wallpaper.sh sunset.jpg
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```
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| Dark | Light |
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| Original | Ash |
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|---|---|
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|  |  |
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|  |  |
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Source: [“Leigh-on-Sea beach sunset (Unsplash)”](https://commons.wikimedia.org/wiki/File:Leigh-on-Sea_beach_sunset_(Unsplash).jpg)
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by Joshua Fuller, CC0 — no attribution required, given anyway.
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by Joshua Fuller, CC0.
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### Campfire close-up
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@@ -87,9 +84,9 @@ by Joshua Fuller, CC0 — no attribution required, given anyway.
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tools/ash-wallpaper.sh campfire.jpg
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```
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| Dark | Light |
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| Original | Ash |
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|---|---|
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|  |  |
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|  |  |
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Source: [“Closeup of raging flames in a large bonfire”](https://commons.wikimedia.org/wiki/File:Closeup_of_raging_flames_in_a_large_bonfire._-_Flickr_-_shixart1985.jpg)
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by Nenad Stojkovic, [CC BY 2.0](https://creativecommons.org/licenses/by/2.0/).
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@@ -100,9 +97,9 @@ by Nenad Stojkovic, [CC BY 2.0](https://creativecommons.org/licenses/by/2.0/).
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tools/ash-wallpaper.sh autumn.jpg
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```
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| Dark | Light |
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| Original | Ash |
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|---|---|
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|  |  |
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|  |  |
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Source: [“Münster, Park Sentmaring – 2015 – 9923”](https://commons.wikimedia.org/wiki/File:M%C3%BCnster,_Park_Sentmaring_--_2015_--_9923.jpg)
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by Dietmar Rabich, [CC BY-SA 4.0](https://creativecommons.org/licenses/by-sa/4.0/).
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@@ -116,9 +113,9 @@ HUE_MAX=17% SAT_MIN=8% SAT_MAX=60% SENSITIVITY=4x50% \
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tools/ash-wallpaper.sh city.jpg
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```
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| Dark | Light |
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| Original | Ash |
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|---|---|
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|  |  |
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|  |  |
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Source: [“Windy City of Lights (ISS070-E-105097)”](https://commons.wikimedia.org/wiki/File:Windy_City_of_Lights_(153622).jpg),
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astronaut photograph, NASA/JSC Crew Earth Observations — public domain.
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@@ -131,9 +128,9 @@ Only hair and lips keep their colour; skin stays close to bone:
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SAT_MIN=18% EMBER_BOOST=150 tools/ash-wallpaper.sh portrait.jpg
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```
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| Dark | Light |
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| Original | Ash |
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|---|---|
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|  |  |
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|  |  |
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Source: [“Woman redhead natural portrait 1”](https://commons.wikimedia.org/wiki/File:Woman_redhead_natural_portrait_1.jpg)
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by dusdin (Flickr), cropped by Gridge, [CC BY 2.0](https://creativecommons.org/licenses/by/2.0/).
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@@ -141,7 +138,7 @@ by dusdin (Flickr), cropped by Gridge, [CC BY 2.0](https://creativecommons.org/l
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## Recipes
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```sh
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# Warm sunset landscape, keep the drama (writes BOTH dark and light)
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# Warm sunset landscape, keep the drama
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tools/ash-wallpaper.sh sunset.jpg
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# Night city: street lamps are soft yellow-orange, need a wider + softer gate
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@@ -153,8 +150,8 @@ SAT_MIN=18% EMBER_BOOST=150 tools/ash-wallpaper.sh portrait.jpg
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# Almost pure grey with faint traces of ember
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SAT_MIN=20% SAT_MAX=70% EMBER_BOOST=100 tools/ash-wallpaper.sh photo.jpg
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# Light-themed desktop
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LIGHT=1 tools/ash-wallpaper.sh beach.jpg
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# Flatter, dimmer base ramp
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BASE_LO=#1c1b1f BASE_HI=#e6dfd1 tools/ash-wallpaper.sh photo.jpg
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```
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## Batch generation
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@@ -172,7 +169,7 @@ cycles through them with `Super+Ctrl+Space`:
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```sh
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mkdir -p ~/.config/omarchy/backgrounds/ash-dark
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cp photo-ash-dark.png photo-ash-light.png ~/.config/omarchy/backgrounds/ash-dark/
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cp photo-ash.png ~/.config/omarchy/backgrounds/ash-dark/
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```
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## Troubleshooting
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