From 2d9d5672a1682d2a46099b609ef0bb6af5580129 Mon Sep 17 00:00:00 2001 From: trilium-share-gruvbox Date: Mon, 7 Sep 2026 22:02:43 +0200 Subject: [PATCH] 3D viewer EM shader: phosphor-green illumination instead of white --- scripts/3d_model_viewer.js | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/scripts/3d_model_viewer.js b/scripts/3d_model_viewer.js index a2fc4a5..1fba9c8 100644 --- a/scripts/3d_model_viewer.js +++ b/scripts/3d_model_viewer.js @@ -273,7 +273,7 @@ if (RENDER_MODE === "em") { return new THREE.ShaderMaterial({ uniforms: { - uColor: { value: new THREE.Color(0xd6d6d6) }, + uColor: { value: new THREE.Color(0x66ff88) }, uLightDir: { value: new THREE.Vector3(0.6, 0.9, 0.4).normalize() } }, vertexShader: EM_VERT,