fix: reduce cloud near fade bubble
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@@ -344,8 +344,8 @@ window.CONFIG = {
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top: 0.78, // ~10.1 km, lower deck keeps camera clearance
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top: 0.78, // ~10.1 km, lower deck keeps camera clearance
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bottom: -0.2, // ~-2.6 km (deck base slightly below terrain)
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bottom: -0.2, // ~-2.6 km (deck base slightly below terrain)
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nearFade: {
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nearFade: {
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start: 0.35, // world units: clouds fade out very close to camera
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start: 0.0, // world units: clouds fade out very close to camera
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end: 2.5 // full density from this distance onward
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end: 0.1 // full density from this distance onward
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},
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},
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// Soft cloud edges: instead of a hard shell boundary, the deck fades
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// Soft cloud edges: instead of a hard shell boundary, the deck fades
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// vertically and near grazing horizon rays. This targets the visible
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// vertically and near grazing horizon rays. This targets the visible
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