fix: reduce cloud near fade bubble

This commit is contained in:
Richard Zink committed 2026-10-14 06:52:48 +02:00
1 parent fc7868cdc5
commit 278b1b957f
1 file changed
+2 -2
+2 -2
View File
@@ -344,8 +344,8 @@ window.CONFIG = {
top: 0.78, // ~10.1 km, lower deck keeps camera clearance top: 0.78, // ~10.1 km, lower deck keeps camera clearance
bottom: -0.2, // ~-2.6 km (deck base slightly below terrain) bottom: -0.2, // ~-2.6 km (deck base slightly below terrain)
nearFade: { nearFade: {
start: 0.35, // world units: clouds fade out very close to camera start: 0.0, // world units: clouds fade out very close to camera
end: 2.5 // full density from this distance onward end: 0.1 // full density from this distance onward
}, },
// Soft cloud edges: instead of a hard shell boundary, the deck fades // Soft cloud edges: instead of a hard shell boundary, the deck fades
// vertically and near grazing horizon rays. This targets the visible // vertically and near grazing horizon rays. This targets the visible