meteor showers: use gl.canvas for meteor point size

This commit is contained in:
Richard Zink committed 2026-10-13 08:20:03 +02:00
1 parent 4fcaa99969
commit 36a8493b27
1 file changed
+1 -1
+1 -1
View File
@@ -6538,7 +6538,7 @@ function drawMeteorShower(gl, proj, view, sunAlt) {
gl.enableVertexAttribArray(meteorUniforms.a1);
gl.vertexAttribPointer(meteorUniforms.a1, 4, gl.FLOAT, false, 32, 16);
gl.uniformMatrix4fv(meteorUniforms.mvp, false, mvp);
gl.uniform1f(meteorUniforms.sizeScale, canvas.height / 900);
gl.uniform1f(meteorUniforms.sizeScale, (gl.canvas && gl.canvas.height ? gl.canvas.height : 900) / 900);
gl.disable(gl.DEPTH_TEST);
gl.depthMask(false);
gl.enable(gl.BLEND);