Calm plane, smoother terrain
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7ce1789c73
commit
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1 file changed
+7
-7
+7
-7
@@ -39,10 +39,10 @@
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function getHeight(x, y) {
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var h = 0;
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h += Math.sin(x / 200) * 80;
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h += Math.cos(y / 200) * 80;
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h += Math.sin(x / 100 + y / 200) * 40;
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h += Math.cos(y / 100 - x / 200) * 30;
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h += Math.sin(x / 300) * 50;
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h += Math.cos(y / 300) * 50;
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h += Math.sin(x / 150 + y / 300) * 25;
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h += Math.cos(y / 150 - x / 300) * 20;
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return h;
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}
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@@ -114,9 +114,9 @@
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var yawT = 0, rollT = 0, pitchT = 0;
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function drawPlane() {
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var yaw = Math.sin(Date.now() / 1500) * 0.3;
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var roll = Math.sin(Date.now() / 800) * 0.3;
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var pitch = Math.cos(Date.now() / 1000) * 0.2;
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var yaw = Math.sin(Date.now() / 3000) * 0.1;
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var roll = Math.sin(Date.now() / 2500) * 0.08;
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var pitch = Math.cos(Date.now() / 2800) * 0.05;
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var transformed = planeVertices.map(function(v) {
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var x = v[0], y = v[1], z = v[2];
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