clouds: raise deck and reduce terrain exaggeration

This commit is contained in:
Richard Zink committed 2026-10-12 14:49:52 +02:00
1 parent 624c2c6311
commit 661b59a295
1 file changed
+3 -3
+3 -3
View File
@@ -143,8 +143,8 @@ window.CONFIG = {
// World units (1 unit ~ 12.9 km). Keep 'top' below the lowest flight // World units (1 unit ~ 12.9 km). Keep 'top' below the lowest flight
// altitude so aircraft fly above the deck. // altitude so aircraft fly above the deck.
clouds: { clouds: {
top: 0.9, // ~11.6 km top: 1.0, // ~12.9 km
bottom: -0.3, // ~-3.9 km (deck base below the terrain) bottom: 0.0, // deck base at the terrain datum
// Coverage per weather level, 0 = clear, 1 = overcast. Only the // Coverage per weather level, 0 = clear, 1 = overcast. Only the
// levels listed here override the built-in defaults // levels listed here override the built-in defaults
// (sunny 0.20, cloudy 0.70, stormy 0.80, night 0.45). Live weather // (sunny 0.20, cloudy 0.70, stormy 0.80, night 0.45). Live weather
@@ -233,7 +233,7 @@ window.CONFIG = {
// height field the terrain shadows are cast against. // height field the terrain shadows are cast against.
terrain: { terrain: {
enabled: true, // false = flat plane (no DEM, no terrain shadows) enabled: true, // false = flat plane (no DEM, no terrain shadows)
exaggeration: 8, // vertical scale (1 = real, nearly invisible here) exaggeration: 4, // vertical scale (1 = real, nearly invisible here)
edgeFadeTiles: 4, // soft rim at the mosaic border, in tiles (~13 km) edgeFadeTiles: 4, // soft rim at the mosaic border, in tiles (~13 km)
edgeSkirtKm: 800, // coarse outer terrain pulled past the horizon edgeSkirtKm: 800, // coarse outer terrain pulled past the horizon
edgeSkirtRings: 24, // coarse rings in the outer skirt edgeSkirtRings: 24, // coarse rings in the outer skirt