config: set renderScale to 0.5

This commit is contained in:
Richard Zink committed 2026-10-13 07:35:20 +02:00
1 parent f06c50409a
commit 8ec1f535b4
1 file changed
+6 -4
+6 -4
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@@ -74,7 +74,7 @@ window.CONFIG = {
// and upscaled with image-rendering: pixelated, so it reads as pixel
// art instead of a blurry rescale. The DOM UI stays crisp at any value.
// 1 = native resolution (sharpest, most expensive).
renderScale: 1, // 1 native, 0.5 pixel-art 2x, 0.25 4x
renderScale: 0.5, // 1 native, 0.5 pixel-art 2x, 0.25 4x
// Scene frame cap. All motion is time-based, so this only changes
// smoothness, never speed. 0 = free running (vsync).
maxFps: 30, // 0 = free running
@@ -127,18 +127,20 @@ window.CONFIG = {
// road chains and does not run a full routing engine.
emergencyVehicles: {
enabled: true,
count: 3,
count: 100,
speedKmh: 85,
minKm: 40,
maxKm: 80,
rankMax: 1, // 0=city, 1=town
color: [0.22, 0.55, 1.0],
flashHz: 2.2,
flashHz: 3.2,
nightOnly: false,
bright: 1.35
bright: 2.2,
sizeScale: 1.8
// emergencyVehicles: { enabled: false }
// emergencyVehicles: { count: 6, speedKmh: 110, minKm: 25, maxKm: 120 }
// emergencyVehicles: { color: [1.0, 0.18, 0.12], flashHz: 3.0 }
// emergencyVehicles: { count: 100, bright: 2.6, sizeScale: 2.2, flashHz: 4.0 }
},
// ------------------------------------------------------------------