Shadow from edges towards center, width based on height diff
This commit is contained in:
1 parent
f5ce558470
commit
bc56236452
1 file changed
+14
-14
+14
-14
@@ -193,19 +193,19 @@
|
|||||||
}
|
}
|
||||||
|
|
||||||
if (h > 0) {
|
if (h > 0) {
|
||||||
var hFrontNeighbor2 = heightMap[(wx + TILE) + ',' + wy] || 0;
|
var hRightNeighbor = heightMap[(wx + TILE) + ',' + wy] || 0;
|
||||||
var hBackNeighbor2 = heightMap[wx + ',' + (wy - TILE)] || 0;
|
var hLeftNeighbor = heightMap[wx + ',' + (wy - TILE)] || 0;
|
||||||
|
|
||||||
var shadowFront = hFrontNeighbor2 - h;
|
var shadowFromRight = hRightNeighbor - h;
|
||||||
var shadowBack = hBackNeighbor2 - h;
|
var shadowFromLeft = hLeftNeighbor - h;
|
||||||
|
|
||||||
if (shadowFront > 0) {
|
if (shadowFromRight > 0) {
|
||||||
var shadowW = Math.min(shadowFront * 2, TILE);
|
var shadowW = Math.min(shadowFromRight * 2, TILE);
|
||||||
var tt = shadowW / TILE;
|
var tt = shadowW / TILE;
|
||||||
var top2 = project(wx + TILE - GAP/2, wy + TILE - GAP/2, h * HEIGHT_UNIT);
|
var top2 = project(wx + TILE - GAP/2, wy + TILE - GAP/2, h * HEIGHT_UNIT);
|
||||||
var top3 = project(wx + TILE - GAP/2, wy + GAP/2, h * HEIGHT_UNIT);
|
var top3 = project(wx + TILE - GAP/2, wy + GAP/2, h * HEIGHT_UNIT);
|
||||||
var topA = project(wx + TILE - GAP/2, wy + TILE - GAP/2 - (TILE - GAP) * tt, h * HEIGHT_UNIT);
|
var topA = project(wx + TILE - GAP/2 - (TILE - GAP) * tt, wy + TILE - GAP/2, h * HEIGHT_UNIT);
|
||||||
var topB = project(wx + TILE - GAP/2, wy + GAP/2 + (TILE - GAP) * tt, h * HEIGHT_UNIT);
|
var topB = project(wx + TILE - GAP/2 - (TILE - GAP) * tt, wy + GAP/2, h * HEIGHT_UNIT);
|
||||||
|
|
||||||
shadows.push({
|
shadows.push({
|
||||||
points: [
|
points: [
|
||||||
@@ -218,20 +218,20 @@
|
|||||||
});
|
});
|
||||||
}
|
}
|
||||||
|
|
||||||
if (shadowBack > 0) {
|
if (shadowFromLeft > 0) {
|
||||||
var shadowW = Math.min(shadowBack * 2, TILE);
|
var shadowW = Math.min(shadowFromLeft * 2, TILE);
|
||||||
var tt = shadowW / TILE;
|
var tt = shadowW / TILE;
|
||||||
var top1 = project(wx + GAP/2, wy + TILE - GAP/2, h * HEIGHT_UNIT);
|
var top1 = project(wx + GAP/2, wy + TILE - GAP/2, h * HEIGHT_UNIT);
|
||||||
var top4 = project(wx + GAP/2, wy + GAP/2, h * HEIGHT_UNIT);
|
var top4 = project(wx + GAP/2, wy + GAP/2, h * HEIGHT_UNIT);
|
||||||
var topA = project(wx + GAP/2 + (TILE - GAP) * tt, wy + TILE - GAP/2, h * HEIGHT_UNIT);
|
var topA = project(wx + GAP/2, wy + TILE - GAP/2 - (TILE - GAP) * tt, h * HEIGHT_UNIT);
|
||||||
var topB = project(wx + GAP/2 + (TILE - GAP) * tt, wy + GAP/2, h * HEIGHT_UNIT);
|
var topB = project(wx + GAP/2, wy + GAP/2 - (TILE - GAP) * tt, h * HEIGHT_UNIT);
|
||||||
|
|
||||||
shadows.push({
|
shadows.push({
|
||||||
points: [
|
points: [
|
||||||
{ x: top4[0], y: top4[1] },
|
{ x: top1[0], y: top1[1] },
|
||||||
{ x: topA[0], y: topA[1] },
|
{ x: topA[0], y: topA[1] },
|
||||||
{ x: topB[0], y: topB[1] },
|
{ x: topB[0], y: topB[1] },
|
||||||
{ x: top1[0], y: top1[1] }
|
{ x: top4[0], y: top4[1] }
|
||||||
],
|
],
|
||||||
depth: (wx + wy) + 1
|
depth: (wx + wy) + 1
|
||||||
});
|
});
|
||||||
|
|||||||
Reference in new issue
Block a user