config: test without terrain haze

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Richard Zink committed 2026-10-13 15:13:03 +02:00
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commit f4eb826c3a
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@@ -572,7 +572,7 @@ window.CONFIG = {
maxAlpha: 0.55
},
terrainHaze: {
enabled: true, // terrain-distance based haze on the ground
enabled: false, // test: no terrain haze
scaleHeightKm: 8.5, // exponential vertical falloff
density: 0.22, // optical depth per world unit
gain: 1.0, // overall multiplier