Commit Graph
513 Commits
Author SHA1 Message Date
Richard Zink b5c0030192 config: return to real time and disable debug simulations 2026-10-13 08:28:24 +02:00
Richard Zink 86c72c2160 meteor showers: test with 100 active debug meteors 2026-10-13 08:23:19 +02:00
Richard Zink 36a8493b27 meteor showers: use gl.canvas for meteor point size 2026-10-13 08:20:03 +02:00
Richard Zink 4fcaa99969 config: set day start time to 07:05 2026-10-13 08:19:26 +02:00
Richard Zink 0f22aad650 meteor showers: add debug shower and known radiant streaks 2026-10-13 08:10:55 +02:00
Richard Zink 22e2bae5bd emergency: apply emergency blue tone variation in renderer v1.0.0 2026-10-13 07:50:31 +02:00
Richard Zink 16c26729c2 emergency: vary emergency light blue tones 2026-10-13 07:49:35 +02:00
Richard Zink cb7925e4ed config: reduce emergency vehicles to 25 2026-10-13 07:45:26 +02:00
Richard Zink 3a516fbce5 emergency: prioritize longer emergency routes 2026-10-13 07:44:54 +02:00
Richard Zink 6508abdd77 emergency: scale emergency vehicles map-wide and strengthen flashing 2026-10-13 07:41:22 +02:00
Richard Zink 3cbb6dfdd2 config: increase emergency vehicle speed to 125 km/h 2026-10-13 07:36:03 +02:00
Richard Zink 8ec1f535b4 config: set renderScale to 0.5 2026-10-13 07:35:20 +02:00
Richard Zink f06c50409a emergency: select routes that pass near the start city 2026-10-13 07:31:29 +02:00
Richard Zink 4cb1e3a704 emergency: fix reversed route distance rebase 2026-10-13 07:28:19 +02:00
Richard Zink f1dc1601a1 config: increase car light brightness 2026-10-13 07:27:17 +02:00
Richard Zink d1d06b4fa5 emergency: add route selection failure debug 2026-10-13 07:26:31 +02:00
Richard Zink 122ca77106 emergency: rebase reversed route distances 2026-10-13 07:25:05 +02:00
Richard Zink 06a6f3cf71 cars: halve density and bias traffic toward motorways 2026-10-13 07:24:32 +02:00
Richard Zink 92bb9e651c emergency: widen route fallback and include motorway chains 2026-10-13 07:21:06 +02:00
Richard Zink b8bdb842b4 config: halve car density and reduce car light brightness 2026-10-13 07:18:02 +02:00
Richard Zink 4ac48b188a car: cap road chain stitching to avoid Set overflow 2026-10-13 07:14:19 +02:00
Richard Zink 03ae45e0e5 emergency: make emergency lights visible outside night 2026-10-13 07:08:20 +02:00
Richard Zink 4f5cae83c9 emergency: add vehicle debug output 2026-10-13 07:02:22 +02:00
Richard Zink b80083c0f8 config: disable weather effects 2026-10-13 07:01:19 +02:00
Richard Zink febea9f1c5 contrails: fix CT2 shader precision mismatch 2026-10-13 06:55:54 +02:00
Richard Zink 8f085e0db0 emergency: randomize route selection near start city 2026-10-13 06:52:39 +02:00
Richard Zink a6c0418153 config: disable weather and day simulation 2026-10-13 06:49:58 +02:00
Richard Zink fec1941e12 emergency: add nearest-city emergency vehicle routes 2026-10-13 06:43:09 +02:00
Richard Zink 6553d2fd1d weather: add dynamic procedural snow cover 2026-10-13 05:43:04 +02:00
Richard Zink 92dd812072 weather: add wet road glow and light halos 2026-10-12 23:06:53 +02:00
Richard Zink fb113e2e2d weather: add lightning flashes during storms 2026-10-12 22:46:48 +02:00
Richard Zink e3ce9119fe weather: add rain and snow screen overlays 2026-10-12 22:37:45 +02:00
Richard Zink 65e31a5302 weather: add synthetic rain and snow simulation states 2026-10-12 22:27:32 +02:00
Richard Zink 2ad5d9f8f9 config: enable weather simulation test mode 2026-10-12 22:19:58 +02:00
Richard Zink c769a6dff3 weather: fetch and expose precipitation and snowfall 2026-10-12 22:15:16 +02:00
Richard Zink e3250a34da cars: add time-based traffic profile with weekend and Sunday peaks 2026-10-12 21:54:43 +02:00
Richard Zink 19a2759685 config: set renderScale to native resolution 2026-10-12 21:46:12 +02:00
Richard Zink e8ff7ee714 camera: bank the view when the flight path curves 2026-10-12 21:23:54 +02:00
Richard Zink 1fe214f403 clouds: retune weather coverage and make night follow weather 2026-10-12 21:19:57 +02:00
Richard Zink d5fb1f12c4 docs: add render diagrams and complete config examples 2026-10-12 21:15:24 +02:00
Richard Zink b9a77fbaa4 atmosphere: enable cloud shadows on terrain 2026-10-12 21:02:57 +02:00
Richard Zink 45e35982da clouds: advect cloud field with Open-Meteo wind 2026-10-12 21:00:23 +02:00
Richard Zink 0d8a5f93d3 sky: add Keplerian planets as colored larger points 2026-10-12 20:51:41 +02:00
Richard Zink dd36976712 contrails: rewrite shader with world-space wispy cloud noise 2026-10-12 20:29:25 +02:00
Richard Zink b76b4fe4f2 contrails: raise alpha floor after rough shader 2026-10-12 20:23:29 +02:00
Richard Zink 7e603d7677 contrails: rougher wispy shader with 2D fbm breakup 2026-10-12 20:21:59 +02:00
Richard Zink c15351115f cars: test tertiary and residential vehicle layer in a local window 2026-10-12 20:16:35 +02:00
Richard Zink 81791baa09 cars: allow sparse vehicle lights on remote side roads 2026-10-12 20:13:12 +02:00
Richard Zink 1f621d749a cars: distribute lights by density and scale point size with render resolution 2026-10-12 20:08:42 +02:00
Richard Zink 50c96ceae4 contrails: add jagged edges and restore 5 minute lifetime 2026-10-12 19:52:23 +02:00