config: disable weather effects

This commit is contained in:
Richard Zink committed 2026-10-13 07:01:19 +02:00
1 parent febea9f1c5
commit b80083c0f8
1 file changed
+10 -10
+10 -10
View File
@@ -101,12 +101,12 @@ window.CONFIG = {
// false = live Open-Meteo conditions (also used for the theme choice).
// true = cycle sunny -> cloudy -> stormy -> night, useful to compare
// all weather looks without waiting on the API.
weatherSim: false, // real Open-Meteo weather
weatherSim: true, // test mode: fixed sunny weather
weatherSimInterval: 15000, // ms per weather step when weatherSim is true
// weatherSim: false, weatherSimInterval: 30000
// Synthetic weather states used by weatherSim. Each state sets theme,
// Open-Meteo-like weather_code, temperature, humidity, precipitation and wind.
weatherSimStates: ['sunny', 'cloudy', 'rain', 'snow', 'stormy', 'night'],
weatherSimStates: ['sunny'],
weatherSimProfile: {
sunny: { code: 0, tempC: 18, humidity: 45, precipMm: 0.0, snowMm: 0.0, windKmh: 8, windDirDeg: 240 },
cloudy: { code: 3, tempC: 14, humidity: 70, precipMm: 0.0, snowMm: 0.0, windKmh: 14, windDirDeg: 260 },
@@ -147,34 +147,34 @@ window.CONFIG = {
// Visual precipitation overlays driven by window.__currentWeather.
// intensity multiplies Open-Meteo values; maxAlpha caps the overlay.
weatherEffects: {
enabled: true,
enabled: false,
rain: {
enabled: true,
enabled: false,
intensity: 1.0, // 0.5 subtle, 2.0 heavy
maxAlpha: 0.35, // maximum screen overlay opacity
speed: 1.0 // fall speed multiplier
},
snow: {
enabled: true,
enabled: false,
intensity: 1.0,
maxAlpha: 0.45,
speed: 0.35 // slow drifting flakes
},
lightning: {
enabled: true,
enabled: false,
gain: 1.2, // brightness of one flash
minDelayS: 8, // minimum delay between storm flashes
maxDelayS: 45, // maximum delay between storm flashes
doubleFlash: true // some flashes flicker twice
},
wetRoads: {
enabled: true,
enabled: false,
dryMinutes: 30, // roads dry out after this many dry minutes
roadGain: 0.8, // extra road-ribbon glow when wet
lightGain: 0.35 // extra halo on vehicle lights when wet
},
snowCover: {
enabled: true,
enabled: false,
meltMinutes: 90, // snow melts after this many warm minutes
baseLineM: 900, // snowline at about +5 C
tempLineMPerC: 80, // snowline moves down as temperature drops
@@ -626,8 +626,8 @@ window.CONFIG = {
// time, 1440 = one simulated day per minute. Clock hands, digital readout,
// weather and sky all use the same clock. Hash overrides: #at=... #speed=...
day: {
startAt: null, // real time
speed: 1 // real time
startAt: '2026-10-13T06:59:00', // frozen test clock
speed: 0 // frozen time
// startAt: null, speed: 1 // real time
},