Richard Zink
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d4eabfa738
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perf: reduce cloud march steps
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2026-10-13 20:24:13 +02:00 |
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Richard Zink
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f8580e595a
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feat: soft cloud layer edges
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2026-10-13 20:16:46 +02:00 |
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Richard Zink
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4cd8b57752
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Revert "feat: wait for terrain before drawing clouds"
This reverts commit 8cca47f86e.
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2026-10-13 14:59:44 +02:00 |
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Richard Zink
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31162c88e0
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Revert "config: reduce far cloud softening"
This reverts commit 6bedc2c95c.
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2026-10-13 14:57:45 +02:00 |
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Richard Zink
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2f1bee9f25
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Revert "fix: soften cloud march edge"
This reverts commit 8884a77f7d.
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2026-10-13 14:57:45 +02:00 |
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Richard Zink
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8884a77f7d
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fix: soften cloud march edge
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2026-10-13 14:48:01 +02:00 |
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Richard Zink
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6bedc2c95c
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config: reduce far cloud softening
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2026-10-13 14:46:06 +02:00 |
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Richard Zink
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1e582c1f7f
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config: allow clouds in front of terrain
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2026-10-13 14:28:39 +02:00 |
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Richard Zink
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0ddaa80643
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fix: clip cloud rays at terrain distance
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2026-10-13 14:25:49 +02:00 |
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Richard Zink
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8cca47f86e
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feat: wait for terrain before drawing clouds
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2026-10-13 14:21:22 +02:00 |
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Richard Zink
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2afc0b2545
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Revert "feat: terrain-following cloud base"
This reverts commit 3e17279499.
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2026-10-13 14:18:42 +02:00 |
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Richard Zink
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3e17279499
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feat: terrain-following cloud base
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2026-10-13 14:16:34 +02:00 |
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Richard Zink
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c02a198f3f
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fix: fall back to direct tile URLs on proxy errors
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2026-10-13 11:14:45 +02:00 |
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Richard Zink
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5ce027fd5d
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config: disable overpass proxy probe by default
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2026-10-13 11:12:46 +02:00 |
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Richard Zink
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c0c612c0cc
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fix: use relative proxy paths under subpath
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2026-10-13 11:02:43 +02:00 |
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Richard Zink
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33d89683ef
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clouds: lower deck and fade near-camera cloud clipping
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2026-10-13 08:47:56 +02:00 |
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Richard Zink
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6f19b34900
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flights: draw two narrow engine contrails and raise beacon
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2026-10-13 08:42:37 +02:00 |
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Richard Zink
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6b375ea983
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sun: add configurable warm corona glow
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2026-10-13 08:33:03 +02:00 |
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Richard Zink
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8f31ff8839
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sun: halve disc size and add brightness gain
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2026-10-13 08:30:41 +02:00 |
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Richard Zink
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86c72c2160
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meteor showers: test with 100 active debug meteors
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2026-10-13 08:23:19 +02:00 |
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Richard Zink
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36a8493b27
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meteor showers: use gl.canvas for meteor point size
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2026-10-13 08:20:03 +02:00 |
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Richard Zink
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0f22aad650
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meteor showers: add debug shower and known radiant streaks
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2026-10-13 08:10:55 +02:00 |
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Richard Zink
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22e2bae5bd
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emergency: apply emergency blue tone variation in renderer
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2026-10-13 07:50:31 +02:00 |
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Richard Zink
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3a516fbce5
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emergency: prioritize longer emergency routes
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2026-10-13 07:44:54 +02:00 |
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Richard Zink
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6508abdd77
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emergency: scale emergency vehicles map-wide and strengthen flashing
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2026-10-13 07:41:22 +02:00 |
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Richard Zink
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f06c50409a
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emergency: select routes that pass near the start city
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2026-10-13 07:31:29 +02:00 |
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Richard Zink
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4cb1e3a704
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emergency: fix reversed route distance rebase
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2026-10-13 07:28:19 +02:00 |
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Richard Zink
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d1d06b4fa5
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emergency: add route selection failure debug
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2026-10-13 07:26:31 +02:00 |
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Richard Zink
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122ca77106
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emergency: rebase reversed route distances
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2026-10-13 07:25:05 +02:00 |
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Richard Zink
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06a6f3cf71
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cars: halve density and bias traffic toward motorways
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2026-10-13 07:24:32 +02:00 |
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Richard Zink
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92bb9e651c
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emergency: widen route fallback and include motorway chains
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2026-10-13 07:21:06 +02:00 |
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Richard Zink
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4ac48b188a
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car: cap road chain stitching to avoid Set overflow
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2026-10-13 07:14:19 +02:00 |
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Richard Zink
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03ae45e0e5
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emergency: make emergency lights visible outside night
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2026-10-13 07:08:20 +02:00 |
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Richard Zink
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4f5cae83c9
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emergency: add vehicle debug output
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2026-10-13 07:02:22 +02:00 |
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Richard Zink
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febea9f1c5
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contrails: fix CT2 shader precision mismatch
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2026-10-13 06:55:54 +02:00 |
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Richard Zink
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8f085e0db0
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emergency: randomize route selection near start city
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2026-10-13 06:52:39 +02:00 |
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Richard Zink
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fec1941e12
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emergency: add nearest-city emergency vehicle routes
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2026-10-13 06:43:09 +02:00 |
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Richard Zink
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6553d2fd1d
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weather: add dynamic procedural snow cover
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2026-10-13 05:43:04 +02:00 |
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Richard Zink
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92dd812072
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weather: add wet road glow and light halos
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2026-10-12 23:06:53 +02:00 |
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Richard Zink
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fb113e2e2d
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weather: add lightning flashes during storms
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2026-10-12 22:46:48 +02:00 |
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Richard Zink
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e3ce9119fe
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weather: add rain and snow screen overlays
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2026-10-12 22:37:45 +02:00 |
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Richard Zink
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65e31a5302
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weather: add synthetic rain and snow simulation states
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2026-10-12 22:27:32 +02:00 |
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Richard Zink
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e3250a34da
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cars: add time-based traffic profile with weekend and Sunday peaks
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2026-10-12 21:54:43 +02:00 |
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Richard Zink
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e8ff7ee714
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camera: bank the view when the flight path curves
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2026-10-12 21:23:54 +02:00 |
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Richard Zink
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1fe214f403
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clouds: retune weather coverage and make night follow weather
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2026-10-12 21:19:57 +02:00 |
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Richard Zink
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d5fb1f12c4
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docs: add render diagrams and complete config examples
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2026-10-12 21:15:24 +02:00 |
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Richard Zink
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45e35982da
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clouds: advect cloud field with Open-Meteo wind
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2026-10-12 21:00:23 +02:00 |
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Richard Zink
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0d8a5f93d3
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sky: add Keplerian planets as colored larger points
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2026-10-12 20:51:41 +02:00 |
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Richard Zink
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dd36976712
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contrails: rewrite shader with world-space wispy cloud noise
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2026-10-12 20:29:25 +02:00 |
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Richard Zink
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b76b4fe4f2
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contrails: raise alpha floor after rough shader
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2026-10-12 20:23:29 +02:00 |
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