Add MIT license
Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
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@@ -2,6 +2,7 @@
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name = "dungeoncraft"
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version = "0.1.0"
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edition = "2021"
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license = "MIT"
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[dependencies]
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macroquad = { version = "0.4" }
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@@ -0,0 +1,21 @@
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MIT License
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Copyright (c) 2026 Richard Zink
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Permission is hereby granted, free of charge, to any person obtaining a copy
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of this software and associated documentation files (the "Software"), to deal
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in the Software without restriction, including without limitation the rights
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to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
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copies of the Software, and to permit persons to whom the Software is
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furnished to do so, subject to the following conditions:
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The above copyright notice and this permission notice shall be included in all
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copies or substantial portions of the Software.
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THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
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IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
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FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
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AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
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LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
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OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE
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SOFTWARE.
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@@ -72,3 +72,9 @@ Use *Save Game* in the pause menu to download a `.dcsave` file (JSON). Load it a
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1. Copy `lang/en.lang` to `lang/<code>.lang` and translate the texts (placeholders `{0}`, `{1}` stay as they are).
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2. Add the file to `SOURCES` in `src/i18n.rs`.
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3. Note: the DINOBYTE font only covers the CP437 character set.
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## License
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DungeonCraft is released under the [MIT License](LICENSE) – this covers the code, the generated music in `assets/music/` and the procedural graphics.
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The DINOBYTE font (`assets/dbyte_1x.png`) by mby is licensed separately under CC BY 4.0, see [CREDITS.md](CREDITS.md).
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