 Richard ZinkandClaude Opus 5.5
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210f17773a
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Debug demo map: four allied masters with every room and creature against an endless hero gate
Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
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2026-11-07 23:04:34 +01:00 |
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 Richard ZinkandClaude Opus 5.5
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4175ca7f97
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Holiday switch in the debug menu; darker wood for the treasury chests
Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
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2026-11-07 22:44:56 +01:00 |
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 Richard ZinkandClaude Opus 5.5
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807a124a0b
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Graphics style: pixel art (360 rows) or high-res (1080 rows, detailed sprites)
Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
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2026-11-07 20:50:26 +01:00 |
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 Richard ZinkandClaude Opus 5.5
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c52fc4c4ae
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Hall of the fallen: kills and causes of death, in the game and over all games in the profile
Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
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2026-11-06 13:48:06 +01:00 |
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 Richard ZinkandClaude Opus 5.5
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eb219f6b01
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Script blocks for weather and talent experience, groves as ground; the co-op campaign brings rogues and a storm
Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
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2026-11-06 13:29:44 +01:00 |
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 Richard ZinkandClaude Opus 5.5
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70f112543f
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Interface size setting: auto, large, medium or small on the world's pixel grid
Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
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2026-11-06 13:21:07 +01:00 |
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 Richard ZinkandClaude Opus 5.5
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ad5ceb8c13
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Named creatures: names per kind and language, epithets at higher levels, memorial stones for the fallen
Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
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2026-11-06 12:40:22 +01:00 |
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 Richard ZinkandClaude Opus 5.5
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3e17bdf52d
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Weather above ground: rain puts out fires, fog shortens sight, storms strike with lightning
Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
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2026-11-06 12:11:19 +01:00 |
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 Richard ZinkandClaude Opus 5.5
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bd956a4f57
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Master talents: experience, points and four branches (Builder, Warlord, Warlock, Merchant) with a toolbar window
Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
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2026-11-06 11:35:11 +01:00 |
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 Richard ZinkandClaude Opus 5.5
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ff48a69571
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New heroes: thief steals gold, monk ignores spells, ranger lays snares, inquisitor turns weak creatures
Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
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2026-11-06 11:02:50 +01:00 |
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 Richard ZinkandClaude Opus 5.5
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f8eda88bb3
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Mushroom groves: unclaimable moss where giant mushrooms grow slowly and glow when ready to fell
Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
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2026-11-06 10:25:24 +01:00 |
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 Richard ZinkandClaude Opus 5.5
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ac22351cdf
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Monster eye marks the camera on the minimap; middle double click resets the view angle; creatures by beds up to 100
Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
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2026-11-06 10:06:51 +01:00 |
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 Richard ZinkandClaude Opus 5.5
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6880324e33
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Versus map size on the match page; the size sets the number of seats
Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
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2026-11-06 09:32:40 +01:00 |
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 Richard ZinkandClaude Opus 5.5
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b29e312e6b
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Fourth master: dwarves get their own side so the yellow AI works; yellow colours and texts; AI cores use the player's throne and heart in their colour
Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
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2026-11-06 09:01:57 +01:00 |
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 Richard ZinkandClaude Opus 5.5
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4ef7672008
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Music player in the sound settings: pick any calm track or automatic
Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
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2026-11-06 08:49:54 +01:00 |
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 Richard ZinkandClaude Opus 5.5
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0eebf47530
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Build menu: traps, doors, steel walls and siege engines; new tools unlock by mission
Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
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2026-11-06 08:43:49 +01:00 |
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 Richard ZinkandClaude Opus 5.5
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c9dafb1606
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Guard and attack markers (shields and swords, up to eight each, right click removes); the world and the interface are copied opaque so glows keep their brightness
Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
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2026-11-06 07:47:21 +01:00 |
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 Richard ZinkandClaude Opus 5.5
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ed1b87e5f3
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Pixel look: the world always renders 360 rows high (270/480 selectable), sharp scaling to any screen
Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
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2026-11-06 07:14:17 +01:00 |
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 Richard ZinkandClaude Opus 5.5
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160935bf40
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Tutorial: Crookfinger leads a new master through the first steps
Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
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2026-11-06 00:37:25 +01:00 |
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 Richard ZinkandClaude Opus 5.5
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4c440fb97f
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Creature equipment: the forge makes iron, steel and rune gear for the strongest creatures
Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
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2026-11-06 00:26:59 +01:00 |
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 Richard ZinkandClaude Opus 5.5
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4c9fbe47e4
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Traders come through the portal and sell rune plans, rare creatures, wood and mana
Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
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2026-11-06 00:18:47 +01:00 |
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 Richard ZinkandClaude Opus 5.5
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655e625eb0
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Wild beasts: cave bears and giant beetles in dens, tamed when beaten while a prison has room
Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
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2026-11-06 00:09:18 +01:00 |
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 Richard ZinkandClaude Opus 5.5
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c6d82027dd
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Random events: earthquakes, overflowing rivers, new gold veins (free games and versus, can be switched off)
Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
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2026-11-05 23:58:28 +01:00 |
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 Richard ZinkandClaude Opus 5.5
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9b49bc2c9d
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Room levels 2 and 3, researched in the library: a quarter better each, brighter, with gold trim
Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
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2026-11-05 23:44:03 +01:00 |
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 Richard ZinkandClaude Opus 5.5
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9931ca9b54
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Statistics with a chart at the end of a game, 64 achievements kept locally and on the server
Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
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2026-11-05 23:36:19 +01:00 |
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 Richard ZinkandClaude Opus 5.5
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9535e68df0
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Champions of the Order lead every fifth wave: four bosses with abilities, a health bar and loot
Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
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2026-11-05 23:17:20 +01:00 |
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 Richard ZinkandClaude Opus 5.5
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f27dbea2f1
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Final missions above ground (M30, co-op M20), surface option for versus matches, docs
Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
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2026-11-05 22:50:24 +01:00 |
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 Richard ZinkandClaude Opus 5.5
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1ae41228ab
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Siege engines: knights bring rams and catapults, masters build their own in the forge
Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
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2026-11-05 22:46:06 +01:00 |
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 Richard ZinkandClaude Opus 5.5
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8a35a903de
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Surface world: grass in daylight, forests, cliffs with cave mouths; free-game and editor option
Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
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2026-11-05 22:35:46 +01:00 |
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 Richard ZinkandClaude Opus 5.5
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ed3bc437e5
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Raise walls: plan them on own floor, imps build reinforced earth
Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
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2026-11-05 22:11:51 +01:00 |
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 Richard ZinkandClaude Opus 5.5
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398bb95681
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Wood: giant mushrooms underground, felled by imps; wooden bridges and doors cost wood
Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
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2026-11-05 22:07:59 +01:00 |
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 Richard ZinkandClaude Opus 5.5
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34b4640d85
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Drawbridges (down, up, automatic), frost spell and obsidian over cooled lava
Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
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2026-11-05 21:52:12 +01:00 |
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 Richard ZinkandClaude Opus 5.5
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29e4970ab1
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Wooden bridges burn; knights wear bridges down, imps mend them
Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
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2026-11-05 21:34:33 +01:00 |
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 Richard ZinkandClaude Opus 5.5
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c11d281281
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Editor: remove tiles from painted zones, scrollable zone list
Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
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2026-11-05 21:28:38 +01:00 |
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 Richard ZinkandClaude Opus 5.5
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c7c3e979d6
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Resume interrupted editor co-op runs
Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
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2026-11-05 21:08:33 +01:00 |
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 Richard ZinkandClaude Opus 5.5
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f87b59390e
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Co-op offline with an AI partner
Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
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2026-11-05 21:04:49 +01:00 |
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 Richard ZinkandClaude Opus 5.5
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e3a9d32d61
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Hero waves march on the strongest master
Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
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2026-11-05 20:58:46 +01:00 |
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 Richard ZinkandClaude Opus 5.5
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652cb4a0f3
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Add 13 language packs: PT, NL, DA, NO, SV, FI, HR, HU, SR, RO, SK, CS, EL
Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
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2026-11-05 20:26:38 +01:00 |
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