 Richard ZinkandClaude Opus 5.5
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189da6f408
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Bump version to v202611-00067
Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
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2026-11-06 12:19:37 +01:00 |
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 Richard ZinkandClaude Opus 5.5
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0cbcd1c8d1
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Markers: a second click or tap removes them; right click with the flag tool takes the flag
Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
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2026-11-06 12:19:37 +01:00 |
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 Richard ZinkandClaude Opus 5.5
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c3f7939627
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Bump version to v202611-00066
Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
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2026-11-06 12:11:20 +01:00 |
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 Richard ZinkandClaude Opus 5.5
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3e17bdf52d
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Weather above ground: rain puts out fires, fog shortens sight, storms strike with lightning
Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
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2026-11-06 12:11:19 +01:00 |
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 Richard ZinkandClaude Opus 5.5
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f98f05f0d2
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Bump version to v202611-00065
Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
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2026-11-06 11:48:06 +01:00 |
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 Richard ZinkandClaude Opus 5.5
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25334e7b17
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Portrait and square screens: world pixels, interface and zoom count on the shorter side
Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
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2026-11-06 11:48:06 +01:00 |
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 Richard ZinkandClaude Opus 5.5
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16857f1b9d
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Bump version to v202611-00064
Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
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2026-11-06 11:35:25 +01:00 |
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 Richard ZinkandClaude Opus 5.5
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9804e24015
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Smaller touch interface: the same pixel density as on the desktop
Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
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2026-11-06 11:35:11 +01:00 |
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 Richard ZinkandClaude Opus 5.5
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bd956a4f57
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Master talents: experience, points and four branches (Builder, Warlord, Warlock, Merchant) with a toolbar window
Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
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2026-11-06 11:35:11 +01:00 |
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 Richard ZinkandClaude Opus 5.5
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b93bcd89c4
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Bump version to v202611-00063
Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
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2026-11-06 11:02:50 +01:00 |
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 Richard ZinkandClaude Opus 5.5
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ff48a69571
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New heroes: thief steals gold, monk ignores spells, ranger lays snares, inquisitor turns weak creatures
Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
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2026-11-06 11:02:50 +01:00 |
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 Richard ZinkandClaude Opus 5.5
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a1a8f9d71d
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Bump version to v202611-00062
Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
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2026-11-06 10:27:14 +01:00 |
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Richard Zink
|
22cc4d9446
|
Merge branch 'worktree-agent-ae760a17ac34a8093'
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2026-11-06 10:25:26 +01:00 |
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 Richard ZinkandClaude Opus 5.5
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f8eda88bb3
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Mushroom groves: unclaimable moss where giant mushrooms grow slowly and glow when ready to fell
Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
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2026-11-06 10:25:24 +01:00 |
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 Richard ZinkandClaude Opus 5.5
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fdce6c282b
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Give every achievement its own pixel-art badge
Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
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2026-11-06 10:20:41 +01:00 |
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 Richard ZinkandClaude Opus 5.5
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368a338ccf
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Bump version to v202611-00061
Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
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2026-11-06 10:06:51 +01:00 |
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 Richard ZinkandClaude Opus 5.5
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ac22351cdf
|
Monster eye marks the camera on the minimap; middle double click resets the view angle; creatures by beds up to 100
Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
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2026-11-06 10:06:51 +01:00 |
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 Richard ZinkandClaude Opus 5.5
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0b2d327791
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Bump version to v202611-00060
Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
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2026-11-06 09:54:19 +01:00 |
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 Richard ZinkandClaude Opus 5.5
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cccb6b64c3
|
AI masters build only rooms and towers they have researched
Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
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2026-11-06 09:54:19 +01:00 |
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 Richard ZinkandClaude Opus 5.5
|
e1a8e2c49c
|
Creatures make their beds only in their own master's lair
Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
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2026-11-06 09:50:31 +01:00 |
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 Richard ZinkandClaude Opus 5.5
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568476ed1f
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Bump version to v202611-00059
Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
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2026-11-06 09:32:40 +01:00 |
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 Richard ZinkandClaude Opus 5.5
|
6880324e33
|
Versus map size on the match page; the size sets the number of seats
Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
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2026-11-06 09:32:40 +01:00 |
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 Richard ZinkandClaude Opus 5.5
|
7b927b0df7
|
Every master of a match gets an own portal beside the dungeon
Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
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2026-11-06 09:32:40 +01:00 |
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 Richard ZinkandClaude Opus 5.5
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aeaa1eba36
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Portals glow in the colour of the master who claimed them
Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
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2026-11-06 09:26:43 +01:00 |
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 Richard ZinkandClaude Opus 5.5
|
739e82b505
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Bump version to v202611-00058
Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
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2026-11-06 09:21:42 +01:00 |
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 Richard ZinkandClaude Opus 5.5
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773be21455
|
Marks and dig selection in each master's colour; imps dig only their master's marks; AI marks near its ground, acts calmer, re-summons imps; allies never claim each other's ground
Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
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2026-11-06 09:21:42 +01:00 |
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 Richard ZinkandClaude Opus 5.5
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010a6a8a12
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Bump version to v202611-00057
Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
|
2026-11-06 09:01:57 +01:00 |
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 Richard ZinkandClaude Opus 5.5
|
b29e312e6b
|
Fourth master: dwarves get their own side so the yellow AI works; yellow colours and texts; AI cores use the player's throne and heart in their colour
Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
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2026-11-06 09:01:57 +01:00 |
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 Richard ZinkandClaude Opus 5.5
|
450e55d693
|
Dig marks in the colour of the master who set them; every master's dungeon is lit
Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
|
2026-11-06 08:56:36 +01:00 |
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 Richard ZinkandClaude Opus 5.5
|
5121a2109b
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Bump version to v202611-00056
Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
|
2026-11-06 08:49:54 +01:00 |
|
 Richard ZinkandClaude Opus 5.5
|
4ef7672008
|
Music player in the sound settings: pick any calm track or automatic
Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
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2026-11-06 08:49:54 +01:00 |
|
 Richard ZinkandClaude Opus 5.5
|
51b7bb4804
|
Bump version to v202611-00055
Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
|
2026-11-06 08:43:50 +01:00 |
|
 Richard ZinkandClaude Opus 5.5
|
0eebf47530
|
Build menu: traps, doors, steel walls and siege engines; new tools unlock by mission
Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
|
2026-11-06 08:43:49 +01:00 |
|
 Richard ZinkandClaude Opus 5.5
|
d4c2260822
|
Bump version to v202611-00054
Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
|
2026-11-06 08:34:08 +01:00 |
|
 Richard ZinkandClaude Opus 5.5
|
de2dbab592
|
Tooltips wrap every line and grow with their text
Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
|
2026-11-06 08:34:08 +01:00 |
|
 Richard ZinkandClaude Opus 5.5
|
d8d11699fc
|
Bump version to v202611-00053
Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
|
2026-11-06 08:27:18 +01:00 |
|
 Richard ZinkandClaude Opus 5.5
|
cc1fbacd7c
|
Clearer hand cursors: an open goblin hand with four fingers and a thumb, a fist with knuckles
Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
|
2026-11-06 08:27:16 +01:00 |
|
 Richard ZinkandClaude Opus 5.5
|
7b9d90ebbd
|
Bump version to v202611-00052
Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
|
2026-11-06 08:18:11 +01:00 |
|
 Richard ZinkandClaude Opus 5.5
|
a00ae6a06b
|
Real AI masters: rivals, AI seats and the co-op partner play by the player's rules (imps dig, mine and claim, rooms, towers, tunnels and the attack flag); other masters are saved; portals belong to whoever claims them
Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
|
2026-11-06 08:18:09 +01:00 |
|
 Richard ZinkandClaude Opus 5.5
|
b940a959f1
|
Roadmap: next steps (AI masters, cursor, heroes, talents, weather, names)
Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
|
2026-11-06 07:58:12 +01:00 |
|
 Richard ZinkandClaude Opus 5.5
|
4b77ffd3b2
|
Bump version to v202611-00051
Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
|
2026-11-06 07:54:37 +01:00 |
|
 Richard ZinkandClaude Opus 5.5
|
7709226a58
|
Savegames hold only the game state: no settings, no camera (settings stay in local storage)
Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
|
2026-11-06 07:54:36 +01:00 |
|
 Richard ZinkandClaude Opus 5.5
|
68e878265c
|
Bump version to v202611-00050
Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
|
2026-11-06 07:47:23 +01:00 |
|
 Richard ZinkandClaude Opus 5.5
|
c9dafb1606
|
Guard and attack markers (shields and swords, up to eight each, right click removes); the world and the interface are copied opaque so glows keep their brightness
Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
|
2026-11-06 07:47:21 +01:00 |
|
 Richard ZinkandClaude Opus 5.5
|
a1a53273cd
|
Bump version to v202611-00049
Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
|
2026-11-06 07:33:27 +01:00 |
|
 Richard ZinkandClaude Opus 5.5
|
e7fc0a4751
|
Interface on the pixel grid: a virtual screen of whole multiples of the world's rows, sharp-scaled to every device; compact title menu on short screens
Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
|
2026-11-06 07:33:25 +01:00 |
|
 Richard ZinkandClaude Opus 5.5
|
aa39e66da9
|
Bump version to v202611-00048
Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
|
2026-11-06 07:14:19 +01:00 |
|
 Richard ZinkandClaude Opus 5.5
|
ed1b87e5f3
|
Pixel look: the world always renders 360 rows high (270/480 selectable), sharp scaling to any screen
Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
|
2026-11-06 07:14:17 +01:00 |
|
 Richard ZinkandClaude Opus 5.5
|
42281b67a5
|
Bump version to v202611-00047
Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
|
2026-11-06 00:37:27 +01:00 |
|
 Richard ZinkandClaude Opus 5.5
|
160935bf40
|
Tutorial: Crookfinger leads a new master through the first steps
Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
|
2026-11-06 00:37:25 +01:00 |
|