Richard Zink and Claude Opus 5.5
fbf6f223fc
Switch repo to English, add i18n with EN/DE language files and first-start language selection
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- in-game texts moved to lang/en.lang and lang/de.lang (key = text, placeholders)
- game logic emits message keys + args, translated at display time
- localStorage access via own miniquad JS plugin (www/dc_plugin.js)
- code comments, DESIGN.md, CREDITS.md translated; README.md added
Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com >
2026-11-02 22:53:03 +01:00
Richard Zink and Claude Opus 5.5
a101f6ddc4
Tile outlines on floors, wall tops and wall corners (toggle with G)
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Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com >
2026-11-02 22:45:36 +01:00
Richard Zink and Claude Opus 5.5
220d9543cc
3D isometric renderer: chunked meshes with noise-displaced walls, lit shader with flickering torches, billboard sprites, rotatable/tiltable ortho camera, ray picking
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Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com >
2026-11-02 22:42:10 +01:00
Richard Zink and Claude Opus 5.5
91bb91b6ee
WIP 3D renderer module, document music plans
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Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com >
2026-11-02 22:37:32 +01:00
Richard Zink and Claude Opus 5.5
58c1041173
Auto torches on claim, pickup by entity index, document planned features
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Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com >
2026-11-02 22:30:53 +01:00
Richard Zink and Claude Opus 5.5
80f8335b6d
Name DungeonCraft, 3D-Entscheidungen dokumentiert
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Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com >
2026-11-02 22:24:34 +01:00
Richard Zink and Claude Opus 5.5
b4b4fea45b
Fix: ö/ò in DINOBYTE vertauscht, quad_net-Plugin-Fehler im Browser abgefangen
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Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com >
2026-11-02 22:20:24 +01:00
Richard Zink and Claude Opus 5.5
db417b3af8
Renderer, Oberfläche, Eingabe, Sound-Modul, Simulationstest und Docker-Setup (Port 18093)
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Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com >
2026-11-02 22:16:41 +01:00
Richard Zink and Claude Opus 5.5
14e481cffb
Umstellung auf macroquad: endlose Wellen, Heldentor mit Verteidigern, Angriffsflagge, Sound-Events, Grafikmodul mit DINOBYTE-Bitmap-Font (CC BY 4.0) und CP437-Rahmen
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Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com >
2026-11-02 22:09:38 +01:00
Richard Zink and Claude Opus 5.5
ec9cab9453
Design-Entscheidungen dokumentiert
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Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com >
2026-11-02 21:57:55 +01:00
Richard Zink and Claude Opus 5.5
a569aff7a8
Projektgerüst, Karte/Wegfindung und Spiellogik
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Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com >
2026-11-02 21:49:10 +01:00