 Richard ZinkandClaude Opus 5.5
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ffad92b641
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Detailed sprites: frames for walk and attack animations, gear laid over them, hit flash in the shader, 32x32 level in its own texture
Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
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2026-11-07 23:32:29 +01:00 |
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 Richard ZinkandClaude Opus 5.5
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01e5326721
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Detailed imp-style sprites for all 30 creatures in the high-res style; sprite texture in bands
Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
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2026-11-07 23:21:58 +01:00 |
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 Richard ZinkandClaude Opus 5.5
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210f17773a
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Debug demo map: four allied masters with every room and creature against an endless hero gate
Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
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2026-11-07 23:04:34 +01:00 |
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 Richard ZinkandClaude Opus 5.5
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5f70992cfb
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Room and tool buttons draw from the high-res atlas in the high-res style
Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
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2026-11-07 22:50:47 +01:00 |
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 Richard ZinkandClaude Opus 5.5
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8c33051913
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Desktop builds with their own profile: thin LTO and 16 codegen units, compiled on all cores
Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
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2026-11-07 22:49:28 +01:00 |
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 Richard ZinkandClaude Opus 5.5
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4175ca7f97
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Holiday switch in the debug menu; darker wood for the treasury chests
Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
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2026-11-07 22:44:56 +01:00 |
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 Richard ZinkandClaude Opus 5.5
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8f670554c7
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Holidays: Christmas and Easter beside Halloween, two weeks before to a few days after; decorations in the dungeon and around the title
Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
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2026-11-07 22:40:27 +01:00 |
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 Richard ZinkandClaude Opus 5.5
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c23c4d28ec
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Furniture materials: wood, stone, iron, cloth, straw, fur, book spines and spellbook pages in both styles
Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
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2026-11-07 22:37:31 +01:00 |
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 Richard ZinkandClaude Opus 5.5
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9cba545bc7
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High-res textures take on the pixel-art colours; treasury and mushroom garden closer to the pixel art
Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
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2026-11-07 22:34:20 +01:00 |
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 Richard ZinkandClaude Opus 5.5
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2e905fe374
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High-res textures for all rooms, special floors, walls, bridges, outdoors and objects; reinforced wall as castle masonry in both styles
Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
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2026-11-07 22:25:50 +01:00 |
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 Richard ZinkandClaude Opus 5.5
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da40b0875e
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Reinforced wall as roughly hewn stone in both styles (high-res with five variants)
Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
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2026-11-07 22:15:36 +01:00 |
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 Richard ZinkandClaude Opus 5.5
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ca8494aea0
|
Claimed floors back to fitted flagstones in the masters' colours with damage; high-res floor decals
Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
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2026-11-07 22:11:41 +01:00 |
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 Richard ZinkandClaude Opus 5.5
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362f4e7670
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Five freely combinable variants for floor, earth, rock and ore textures
Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
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2026-11-07 22:02:55 +01:00 |
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 Richard ZinkandClaude Opus 5.5
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ad668ec123
|
Claimed floors: grey castle flagstones with an inlay in the owner's colour and engraving
Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
|
2026-11-07 22:01:02 +01:00 |
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 Richard ZinkandClaude Opus 5.5
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72c44ae8d0
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Claimed floors reworked: roughly hewn castle flagstones worn smooth, no visible tile grid
Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
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2026-11-07 21:52:33 +01:00 |
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 Richard ZinkandClaude Opus 5.5
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aab466cfbe
|
High-res claimed floors for all four masters: five slabs each with own engravings and damage
Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
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2026-11-07 21:41:07 +01:00 |
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 Richard ZinkandClaude Opus 5.5
|
50f8af15c7
|
High-res ore textures: gold, silver, ruby and diamond as lumps in the earth, no veins
Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
|
2026-11-07 21:32:00 +01:00 |
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 Richard ZinkandClaude Opus 5.5
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9df16607ed
|
High-res tiles also in 128x128 for close views
Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
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2026-11-07 21:29:58 +01:00 |
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 Richard ZinkandClaude Opus 5.5
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8197b07ac5
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High-res tile textures: floor, claimed floor, earth, rock, gold, churning water and lava
Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
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2026-11-07 21:26:22 +01:00 |
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 Richard ZinkandClaude Opus 5.5
|
69a6b13006
|
Imp in 64x64 when close, 32x32 at normal zoom; detailed sprites in their own texture
Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
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2026-11-07 21:17:17 +01:00 |
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 Richard ZinkandClaude Opus 5.5
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2d1ed177a7
|
Imp digging animation and gold sack in high-res; sack also on the small imp instead of the coin sign
Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
|
2026-11-07 21:08:07 +01:00 |
|
 Richard ZinkandClaude Opus 5.5
|
76f3b3c7b2
|
Pixel art style coarser: 270 world rows
Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
|
2026-11-07 20:53:28 +01:00 |
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 Richard ZinkandClaude Opus 5.5
|
807a124a0b
|
Graphics style: pixel art (360 rows) or high-res (1080 rows, detailed sprites)
Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
|
2026-11-07 20:50:26 +01:00 |
|
 Richard ZinkandClaude Opus 5.5
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928c34e78b
|
Detailed 32 px imp sprite and finer world pixel rows (540, 1080)
Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
|
2026-11-07 20:41:29 +01:00 |
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 Richard ZinkandClaude Opus 5.5
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10af85fd95
|
Bump version to v202611-00077
Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
|
2026-11-07 20:35:19 +01:00 |
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 Richard ZinkandClaude Opus 5.5
|
4b8afa1fb2
|
Imp sprite test: generated sheet, pixelize tool and 24/32 px results
Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
|
2026-11-07 20:35:09 +01:00 |
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 Richard ZinkandClaude Opus 5.5
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b973483bae
|
Add generated soul core heart model
Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
|
2026-11-07 20:31:08 +01:00 |
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 Richard ZinkandClaude Opus 5.5
|
bfd6662b21
|
Generated soul core heart: concept image, preview and prompts
Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
|
2026-11-07 20:29:38 +01:00 |
|
 Richard ZinkandClaude Opus 5.5
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361e1e4108
|
Interface size in finer percent steps; fixed sizes no longer double the interface
Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
|
2026-11-07 20:22:56 +01:00 |
|
 Richard ZinkandClaude Opus 5.5
|
d8aa0e5fc1
|
Bump version to v202611-00076
Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
v202611-00076
|
2026-11-07 13:33:43 +01:00 |
|
 Richard ZinkandClaude Opus 5.5
|
98b78eb518
|
Desktop release builds: Linux AppImage, Windows exe and macOS app via tools/build_desktop.py
Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
|
2026-11-07 12:22:11 +01:00 |
|
 Richard ZinkandClaude Opus 5.5
|
2475a8ca3c
|
Desktop build plays music and sound through the system sound output; desktop build documented
Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
|
2026-11-06 23:49:45 +01:00 |
|
 Richard ZinkandClaude Opus 5.5
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db521ed2ee
|
Desktop build: settings and progress kept as files, savegames in a saves folder, system file dialog for loading
Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
|
2026-11-06 23:46:11 +01:00 |
|
 Richard ZinkandClaude Opus 5.5
|
1df97b4af2
|
Bump version to v202611-00075
Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
|
2026-11-06 16:08:28 +01:00 |
|
 Richard ZinkandClaude Opus 5.5
|
bd3f42b8b8
|
Hero waves break in where the warning shows: they round the realm to the marked entry; the entry tile glows red
Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
|
2026-11-06 16:08:28 +01:00 |
|
 Richard ZinkandClaude Opus 5.5
|
dab31579df
|
Bump version to v202611-00074
Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
|
2026-11-06 15:34:04 +01:00 |
|
 Richard ZinkandClaude Opus 5.5
|
e85e602491
|
Balance: easy AI stays smaller; balance runs documented
Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
|
2026-11-06 15:34:03 +01:00 |
|
 Richard ZinkandClaude Opus 5.5
|
28eac52953
|
Memorial stones only for level 10 creatures, at most 30 per map
Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
|
2026-11-06 15:34:03 +01:00 |
|
 Richard ZinkandClaude Opus 5.5
|
66eaedf016
|
Automated balance runs; AI masters keep growing, mine more, defend with the rally flag and spells; Builder talent stronger
Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
|
2026-11-06 15:07:02 +01:00 |
|
 Richard ZinkandClaude Opus 5.5
|
24ba7fb5e3
|
Bump version to v202611-00073
Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
|
2026-11-06 13:48:07 +01:00 |
|
 Richard ZinkandClaude Opus 5.5
|
beb53a2e0c
|
Serve the wasm and scripts gzip-compressed (packed at build time)
Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
|
2026-11-06 13:48:07 +01:00 |
|
 Richard ZinkandClaude Opus 5.5
|
c52fc4c4ae
|
Hall of the fallen: kills and causes of death, in the game and over all games in the profile
Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
|
2026-11-06 13:48:06 +01:00 |
|
 Richard ZinkandClaude Opus 5.5
|
065fe80218
|
Bump version to v202611-00072
Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
|
2026-11-06 13:37:28 +01:00 |
|
 Richard ZinkandClaude Opus 5.5
|
bc1f89b4a7
|
Sounds for weather, rogues and groves: thunder, rain and wind ambience, coin theft, snares, sermons, spores
Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
|
2026-11-06 13:37:28 +01:00 |
|
 Richard ZinkandClaude Opus 5.5
|
340014c582
|
Bump version to v202611-00071
Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
|
2026-11-06 13:29:44 +01:00 |
|
 Richard ZinkandClaude Opus 5.5
|
eb219f6b01
|
Script blocks for weather and talent experience, groves as ground; the co-op campaign brings rogues and a storm
Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
|
2026-11-06 13:29:44 +01:00 |
|
 Richard ZinkandClaude Opus 5.5
|
4e3158cc19
|
Bump version to v202611-00070
Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
|
2026-11-06 13:21:07 +01:00 |
|
 Richard ZinkandClaude Opus 5.5
|
70f112543f
|
Interface size setting: auto, large, medium or small on the world's pixel grid
Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
|
2026-11-06 13:21:07 +01:00 |
|
 Richard ZinkandClaude Opus 5.5
|
95655a0886
|
Bump version to v202611-00069
Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
|
2026-11-06 13:12:42 +01:00 |
|
 Richard ZinkandClaude Opus 5.5
|
5a2ac32071
|
Command markers only with the debug setting; removing a marker clears them at once
Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
|
2026-11-06 13:12:41 +01:00 |
|