Files
dungeoncraft/server/Cargo.toml
T
Richard ZinkandClaude Opus 5.5 c9848c8948 User accounts, login before the title screen, own savegames per user, standalone download
- Service: accounts with Argon2 password hashes and session tokens; the first login creates
  the admin (shared savegames of before move to the admin); the admin creates and deletes
  users; everybody can change the password; savegames are stored and listed per user
- Game: login page before the title (only when the service is reachable), with licence and
  repository link; account page (password, logout; users for the admin); text fields with
  Tab/Enter, masked passwords, browser dialog on touch screens; long status messages wrap
- Download Standalone: DungeonCraft.html with the game embedded (built in the Docker image,
  served to logged-in users via nginx auth_request); works from file:// without server and
  opens downloaded savegames
- Without the service (standalone, local files) there is no login, savegame files as before

Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
2026-11-03 13:33:22 +01:00

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TOML

[package]
name = "dungeoncraft-saves"
version = "0.1.0"
edition = "2021"
license = "MIT"
description = "Savegame storage service for DungeonCraft"
[dependencies]
axum = "0.8"
tokio = { version = "1", features = ["rt-multi-thread", "macros", "net", "fs", "sync", "time"] }
serde = { version = "1", features = ["derive"] }
serde_json = "1"
argon2 = "0.5"
getrandom = "0.2"
[profile.release]
opt-level = 3
lto = true