Files
dungeoncraft/nginx.conf
T

42 lines
1.3 KiB
Nginx Configuration File

server {
listen 80;
root /usr/share/nginx/html;
index index.html;
# test build: always reload fresh files
add_header Cache-Control "no-cache";
location / {
try_files $uri $uri/ =404;
}
# installable app (PWA)
location ~ \.webmanifest$ {
default_type application/manifest+json;
try_files $uri =404;
}
# the standalone file only for logged-in users (checked by the service)
location /standalone/ {
auth_request /api/auth;
try_files $uri =404;
}
# savegame service (server/). Resolved at request time, so the game still starts without it;
# the game then falls back to savegame files.
# match relay WebSocket (server/src/netplay.rs)
location /api/netplay/ws {
resolver 127.0.0.11 valid=10s ipv6=off;
set $saves http://saves:8080;
proxy_pass $saves;
proxy_http_version 1.1;
proxy_set_header Upgrade $http_upgrade;
proxy_set_header Connection "upgrade";
proxy_set_header Host $host;
proxy_read_timeout 3600s;
proxy_send_timeout 3600s;
}
location /api/ {
resolver 127.0.0.11 valid=10s ipv6=off;
set $saves http://saves:8080;
proxy_pass $saves;
client_max_body_size 2m;
proxy_read_timeout 15s;
}
}