zink pushed to main at zink/dungeoncraft 2026-11-07 22:44:57 +01:00
4175ca7f97 Holiday switch in the debug menu; darker wood for the treasury chests
zink pushed to main at zink/dungeoncraft 2026-11-07 22:40:29 +01:00
8f670554c7 Holidays: Christmas and Easter beside Halloween, two weeks before to a few days after; decorations in the dungeon and around the title
zink pushed to main at zink/dungeoncraft 2026-11-07 22:37:37 +01:00
c23c4d28ec Furniture materials: wood, stone, iron, cloth, straw, fur, book spines and spellbook pages in both styles
zink pushed to main at zink/dungeoncraft 2026-11-07 22:34:23 +01:00
9cba545bc7 High-res textures take on the pixel-art colours; treasury and mushroom garden closer to the pixel art
zink pushed to main at zink/dungeoncraft 2026-11-07 22:26:18 +01:00
2e905fe374 High-res textures for all rooms, special floors, walls, bridges, outdoors and objects; reinforced wall as castle masonry in both styles
zink pushed to main at zink/dungeoncraft 2026-11-07 22:15:38 +01:00
da40b0875e Reinforced wall as roughly hewn stone in both styles (high-res with five variants)
zink pushed to main at zink/dungeoncraft 2026-11-07 22:11:47 +01:00
ca8494aea0 Claimed floors back to fitted flagstones in the masters' colours with damage; high-res floor decals
zink pushed to main at zink/dungeoncraft 2026-11-07 22:02:57 +01:00
362f4e7670 Five freely combinable variants for floor, earth, rock and ore textures
zink pushed to main at zink/dungeoncraft 2026-11-07 22:01:12 +01:00
ad668ec123 Claimed floors: grey castle flagstones with an inlay in the owner's colour and engraving
zink pushed to main at zink/dungeoncraft 2026-11-07 21:52:43 +01:00
72c44ae8d0 Claimed floors reworked: roughly hewn castle flagstones worn smooth, no visible tile grid
zink pushed to main at zink/dungeoncraft 2026-11-07 21:41:16 +01:00
aab466cfbe High-res claimed floors for all four masters: five slabs each with own engravings and damage
zink pushed to main at zink/dungeoncraft 2026-11-07 21:32:04 +01:00
50f8af15c7 High-res ore textures: gold, silver, ruby and diamond as lumps in the earth, no veins
zink pushed to main at zink/dungeoncraft 2026-11-07 21:30:01 +01:00
9df16607ed High-res tiles also in 128x128 for close views
zink pushed to main at zink/dungeoncraft 2026-11-07 21:26:28 +01:00
8197b07ac5 High-res tile textures: floor, claimed floor, earth, rock, gold, churning water and lava
zink pushed to main at zink/dungeoncraft 2026-11-07 21:17:18 +01:00
69a6b13006 Imp in 64x64 when close, 32x32 at normal zoom; detailed sprites in their own texture
zink pushed to main at zink/dungeoncraft 2026-11-07 21:08:12 +01:00
2d1ed177a7 Imp digging animation and gold sack in high-res; sack also on the small imp instead of the coin sign
zink pushed to main at zink/dungeoncraft 2026-11-07 20:53:29 +01:00
76f3b3c7b2 Pixel art style coarser: 270 world rows
zink pushed to main at zink/dungeoncraft 2026-11-07 20:50:27 +01:00
807a124a0b Graphics style: pixel art (360 rows) or high-res (1080 rows, detailed sprites)
zink pushed to main at zink/dungeoncraft 2026-11-07 20:41:31 +01:00
928c34e78b Detailed 32 px imp sprite and finer world pixel rows (540, 1080)
zink pushed to main at zink/dungeoncraft 2026-11-07 20:35:20 +01:00
10af85fd95 Bump version to v202611-00077