 Richard ZinkandClaude Opus 5.5
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25334e7b17
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Portrait and square screens: world pixels, interface and zoom count on the shorter side
Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
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2026-11-06 11:48:06 +01:00 |
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 Richard ZinkandClaude Opus 5.5
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9804e24015
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Smaller touch interface: the same pixel density as on the desktop
Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
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2026-11-06 11:35:11 +01:00 |
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 Richard ZinkandClaude Opus 5.5
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bd956a4f57
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Master talents: experience, points and four branches (Builder, Warlord, Warlock, Merchant) with a toolbar window
Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
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2026-11-06 11:35:11 +01:00 |
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 Richard ZinkandClaude Opus 5.5
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ff48a69571
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New heroes: thief steals gold, monk ignores spells, ranger lays snares, inquisitor turns weak creatures
Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
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2026-11-06 11:02:50 +01:00 |
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Richard Zink
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22cc4d9446
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Merge branch 'worktree-agent-ae760a17ac34a8093'
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2026-11-06 10:25:26 +01:00 |
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 Richard ZinkandClaude Opus 5.5
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f8eda88bb3
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Mushroom groves: unclaimable moss where giant mushrooms grow slowly and glow when ready to fell
Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
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2026-11-06 10:25:24 +01:00 |
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 Richard ZinkandClaude Opus 5.5
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fdce6c282b
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Give every achievement its own pixel-art badge
Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
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2026-11-06 10:20:41 +01:00 |
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 Richard ZinkandClaude Opus 5.5
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ac22351cdf
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Monster eye marks the camera on the minimap; middle double click resets the view angle; creatures by beds up to 100
Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
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2026-11-06 10:06:51 +01:00 |
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 Richard ZinkandClaude Opus 5.5
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cccb6b64c3
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AI masters build only rooms and towers they have researched
Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
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2026-11-06 09:54:19 +01:00 |
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 Richard ZinkandClaude Opus 5.5
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e1a8e2c49c
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Creatures make their beds only in their own master's lair
Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
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2026-11-06 09:50:31 +01:00 |
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 Richard ZinkandClaude Opus 5.5
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6880324e33
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Versus map size on the match page; the size sets the number of seats
Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
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2026-11-06 09:32:40 +01:00 |
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 Richard ZinkandClaude Opus 5.5
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7b927b0df7
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Every master of a match gets an own portal beside the dungeon
Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
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2026-11-06 09:32:40 +01:00 |
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 Richard ZinkandClaude Opus 5.5
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aeaa1eba36
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Portals glow in the colour of the master who claimed them
Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
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2026-11-06 09:26:43 +01:00 |
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 Richard ZinkandClaude Opus 5.5
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773be21455
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Marks and dig selection in each master's colour; imps dig only their master's marks; AI marks near its ground, acts calmer, re-summons imps; allies never claim each other's ground
Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
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2026-11-06 09:21:42 +01:00 |
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 Richard ZinkandClaude Opus 5.5
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b29e312e6b
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Fourth master: dwarves get their own side so the yellow AI works; yellow colours and texts; AI cores use the player's throne and heart in their colour
Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
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2026-11-06 09:01:57 +01:00 |
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 Richard ZinkandClaude Opus 5.5
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450e55d693
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Dig marks in the colour of the master who set them; every master's dungeon is lit
Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
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2026-11-06 08:56:36 +01:00 |
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 Richard ZinkandClaude Opus 5.5
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4ef7672008
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Music player in the sound settings: pick any calm track or automatic
Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
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2026-11-06 08:49:54 +01:00 |
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 Richard ZinkandClaude Opus 5.5
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0eebf47530
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Build menu: traps, doors, steel walls and siege engines; new tools unlock by mission
Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
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2026-11-06 08:43:49 +01:00 |
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 Richard ZinkandClaude Opus 5.5
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de2dbab592
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Tooltips wrap every line and grow with their text
Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
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2026-11-06 08:34:08 +01:00 |
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 Richard ZinkandClaude Opus 5.5
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cc1fbacd7c
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Clearer hand cursors: an open goblin hand with four fingers and a thumb, a fist with knuckles
Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
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2026-11-06 08:27:16 +01:00 |
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 Richard ZinkandClaude Opus 5.5
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a00ae6a06b
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Real AI masters: rivals, AI seats and the co-op partner play by the player's rules (imps dig, mine and claim, rooms, towers, tunnels and the attack flag); other masters are saved; portals belong to whoever claims them
Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
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2026-11-06 08:18:09 +01:00 |
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 Richard ZinkandClaude Opus 5.5
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7709226a58
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Savegames hold only the game state: no settings, no camera (settings stay in local storage)
Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
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2026-11-06 07:54:36 +01:00 |
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 Richard ZinkandClaude Opus 5.5
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c9dafb1606
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Guard and attack markers (shields and swords, up to eight each, right click removes); the world and the interface are copied opaque so glows keep their brightness
Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
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2026-11-06 07:47:21 +01:00 |
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 Richard ZinkandClaude Opus 5.5
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e7fc0a4751
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Interface on the pixel grid: a virtual screen of whole multiples of the world's rows, sharp-scaled to every device; compact title menu on short screens
Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
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2026-11-06 07:33:25 +01:00 |
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 Richard ZinkandClaude Opus 5.5
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ed1b87e5f3
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Pixel look: the world always renders 360 rows high (270/480 selectable), sharp scaling to any screen
Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
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2026-11-06 07:14:17 +01:00 |
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 Richard ZinkandClaude Opus 5.5
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160935bf40
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Tutorial: Crookfinger leads a new master through the first steps
Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
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2026-11-06 00:37:25 +01:00 |
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 Richard ZinkandClaude Opus 5.5
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4c440fb97f
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Creature equipment: the forge makes iron, steel and rune gear for the strongest creatures
Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
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2026-11-06 00:26:59 +01:00 |
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 Richard ZinkandClaude Opus 5.5
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4c9fbe47e4
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Traders come through the portal and sell rune plans, rare creatures, wood and mana
Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
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2026-11-06 00:18:47 +01:00 |
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 Richard ZinkandClaude Opus 5.5
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74837f1c34
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Seasons: snow above ground in winter, glowing pumpkins at Halloween
Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
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2026-11-06 00:14:51 +01:00 |
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 Richard ZinkandClaude Opus 5.5
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655e625eb0
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Wild beasts: cave bears and giant beetles in dens, tamed when beaten while a prison has room
Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
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2026-11-06 00:09:18 +01:00 |
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 Richard ZinkandClaude Opus 5.5
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c6d82027dd
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Random events: earthquakes, overflowing rivers, new gold veins (free games and versus, can be switched off)
Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
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2026-11-05 23:58:28 +01:00 |
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 Richard ZinkandClaude Opus 5.5
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1e6a5645a1
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Screenshot scene with upgraded rooms
Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
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2026-11-05 23:51:11 +01:00 |
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 Richard ZinkandClaude Opus 5.5
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9b49bc2c9d
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Room levels 2 and 3, researched in the library: a quarter better each, brighter, with gold trim
Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
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2026-11-05 23:44:03 +01:00 |
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 Richard ZinkandClaude Opus 5.5
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9931ca9b54
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Statistics with a chart at the end of a game, 64 achievements kept locally and on the server
Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
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2026-11-05 23:36:19 +01:00 |
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 Richard ZinkandClaude Opus 5.5
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9535e68df0
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Champions of the Order lead every fifth wave: four bosses with abilities, a health bar and loot
Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
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2026-11-05 23:17:20 +01:00 |
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 Richard ZinkandClaude Opus 5.5
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7da61d3d50
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Title demo: the knights come from a forest above ground; lighter meadow, darker trees, no lava above ground
Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
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2026-11-05 23:09:49 +01:00 |
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 Richard ZinkandClaude Opus 5.5
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d54de78f37
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Music: six more dungeon pieces and six surface pieces with flute, harp, birdsong and wind
Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
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2026-11-05 22:58:41 +01:00 |
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 Richard ZinkandClaude Opus 5.5
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f27dbea2f1
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Final missions above ground (M30, co-op M20), surface option for versus matches, docs
Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
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2026-11-05 22:50:24 +01:00 |
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 Richard ZinkandClaude Opus 5.5
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1ae41228ab
|
Siege engines: knights bring rams and catapults, masters build their own in the forge
Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
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2026-11-05 22:46:06 +01:00 |
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 Richard ZinkandClaude Opus 5.5
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5a8ebb984e
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Fortresses above ground stand in a clearing
Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
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2026-11-05 22:37:37 +01:00 |
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 Richard ZinkandClaude Opus 5.5
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8a35a903de
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Surface world: grass in daylight, forests, cliffs with cave mouths; free-game and editor option
Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
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2026-11-05 22:35:46 +01:00 |
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 Richard ZinkandClaude Opus 5.5
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3138753f2d
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Screenshot scene with giant mushrooms and planned walls
Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
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2026-11-05 22:19:05 +01:00 |
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 Richard ZinkandClaude Opus 5.5
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ed3bc437e5
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Raise walls: plan them on own floor, imps build reinforced earth
Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
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2026-11-05 22:11:51 +01:00 |
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 Richard ZinkandClaude Opus 5.5
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398bb95681
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Wood: giant mushrooms underground, felled by imps; wooden bridges and doors cost wood
Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
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2026-11-05 22:07:59 +01:00 |
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 Richard ZinkandClaude Opus 5.5
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34b4640d85
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Drawbridges (down, up, automatic), frost spell and obsidian over cooled lava
Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
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2026-11-05 21:52:12 +01:00 |
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 Richard ZinkandClaude Opus 5.5
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76c23a06f0
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Bridge tear test without imps (they would mend the bridge)
Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
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2026-11-05 21:36:00 +01:00 |
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 Richard ZinkandClaude Opus 5.5
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29e4970ab1
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Wooden bridges burn; knights wear bridges down, imps mend them
Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
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2026-11-05 21:34:33 +01:00 |
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 Richard ZinkandClaude Opus 5.5
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c11d281281
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Editor: remove tiles from painted zones, scrollable zone list
Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
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2026-11-05 21:28:38 +01:00 |
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 Richard ZinkandClaude Opus 5.5
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88061a8628
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New screenshots; fit long button labels, no HUD behind the title's match page
Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
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2026-11-05 21:20:58 +01:00 |
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 Richard ZinkandClaude Opus 5.5
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c7c3e979d6
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Resume interrupted editor co-op runs
Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
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2026-11-05 21:08:33 +01:00 |
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