Commit Graph
100 Commits
Author SHA1 Message Date
Richard ZinkandClaude Opus 5.5 4175ca7f97 Holiday switch in the debug menu; darker wood for the treasury chests
Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
2026-11-07 22:44:56 +01:00
Richard ZinkandClaude Opus 5.5 807a124a0b Graphics style: pixel art (360 rows) or high-res (1080 rows, detailed sprites)
Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
2026-11-07 20:50:26 +01:00
Richard ZinkandClaude Opus 5.5 c52fc4c4ae Hall of the fallen: kills and causes of death, in the game and over all games in the profile
Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
2026-11-06 13:48:06 +01:00
Richard ZinkandClaude Opus 5.5 eb219f6b01 Script blocks for weather and talent experience, groves as ground; the co-op campaign brings rogues and a storm
Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
2026-11-06 13:29:44 +01:00
Richard ZinkandClaude Opus 5.5 70f112543f Interface size setting: auto, large, medium or small on the world's pixel grid
Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
2026-11-06 13:21:07 +01:00
Richard ZinkandClaude Opus 5.5 ad5ceb8c13 Named creatures: names per kind and language, epithets at higher levels, memorial stones for the fallen
Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
2026-11-06 12:40:22 +01:00
Richard ZinkandClaude Opus 5.5 3e17bdf52d Weather above ground: rain puts out fires, fog shortens sight, storms strike with lightning
Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
2026-11-06 12:11:19 +01:00
Richard ZinkandClaude Opus 5.5 bd956a4f57 Master talents: experience, points and four branches (Builder, Warlord, Warlock, Merchant) with a toolbar window
Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
2026-11-06 11:35:11 +01:00
Richard ZinkandClaude Opus 5.5 ff48a69571 New heroes: thief steals gold, monk ignores spells, ranger lays snares, inquisitor turns weak creatures
Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
2026-11-06 11:02:50 +01:00
Richard ZinkandClaude Opus 5.5 f8eda88bb3 Mushroom groves: unclaimable moss where giant mushrooms grow slowly and glow when ready to fell
Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
2026-11-06 10:25:24 +01:00
Richard ZinkandClaude Opus 5.5 ac22351cdf Monster eye marks the camera on the minimap; middle double click resets the view angle; creatures by beds up to 100
Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
2026-11-06 10:06:51 +01:00
Richard ZinkandClaude Opus 5.5 6880324e33 Versus map size on the match page; the size sets the number of seats
Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
2026-11-06 09:32:40 +01:00
Richard ZinkandClaude Opus 5.5 b29e312e6b Fourth master: dwarves get their own side so the yellow AI works; yellow colours and texts; AI cores use the player's throne and heart in their colour
Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
2026-11-06 09:01:57 +01:00
Richard ZinkandClaude Opus 5.5 4ef7672008 Music player in the sound settings: pick any calm track or automatic
Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
2026-11-06 08:49:54 +01:00
Richard ZinkandClaude Opus 5.5 0eebf47530 Build menu: traps, doors, steel walls and siege engines; new tools unlock by mission
Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
2026-11-06 08:43:49 +01:00
Richard ZinkandClaude Opus 5.5 c9dafb1606 Guard and attack markers (shields and swords, up to eight each, right click removes); the world and the interface are copied opaque so glows keep their brightness
Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
2026-11-06 07:47:21 +01:00
Richard ZinkandClaude Opus 5.5 ed1b87e5f3 Pixel look: the world always renders 360 rows high (270/480 selectable), sharp scaling to any screen
Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
2026-11-06 07:14:17 +01:00
Richard ZinkandClaude Opus 5.5 160935bf40 Tutorial: Crookfinger leads a new master through the first steps
Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
2026-11-06 00:37:25 +01:00
Richard ZinkandClaude Opus 5.5 4c440fb97f Creature equipment: the forge makes iron, steel and rune gear for the strongest creatures
Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
2026-11-06 00:26:59 +01:00
Richard ZinkandClaude Opus 5.5 4c9fbe47e4 Traders come through the portal and sell rune plans, rare creatures, wood and mana
Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
2026-11-06 00:18:47 +01:00
Richard ZinkandClaude Opus 5.5 655e625eb0 Wild beasts: cave bears and giant beetles in dens, tamed when beaten while a prison has room
Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
2026-11-06 00:09:18 +01:00
Richard ZinkandClaude Opus 5.5 c6d82027dd Random events: earthquakes, overflowing rivers, new gold veins (free games and versus, can be switched off)
Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
2026-11-05 23:58:28 +01:00
Richard ZinkandClaude Opus 5.5 9b49bc2c9d Room levels 2 and 3, researched in the library: a quarter better each, brighter, with gold trim
Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
2026-11-05 23:44:03 +01:00
Richard ZinkandClaude Opus 5.5 9931ca9b54 Statistics with a chart at the end of a game, 64 achievements kept locally and on the server
Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
2026-11-05 23:36:19 +01:00
Richard ZinkandClaude Opus 5.5 9535e68df0 Champions of the Order lead every fifth wave: four bosses with abilities, a health bar and loot
Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
2026-11-05 23:17:20 +01:00
Richard ZinkandClaude Opus 5.5 f27dbea2f1 Final missions above ground (M30, co-op M20), surface option for versus matches, docs
Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
2026-11-05 22:50:24 +01:00
Richard ZinkandClaude Opus 5.5 1ae41228ab Siege engines: knights bring rams and catapults, masters build their own in the forge
Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
2026-11-05 22:46:06 +01:00
Richard ZinkandClaude Opus 5.5 8a35a903de Surface world: grass in daylight, forests, cliffs with cave mouths; free-game and editor option
Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
2026-11-05 22:35:46 +01:00
Richard ZinkandClaude Opus 5.5 ed3bc437e5 Raise walls: plan them on own floor, imps build reinforced earth
Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
2026-11-05 22:11:51 +01:00
Richard ZinkandClaude Opus 5.5 398bb95681 Wood: giant mushrooms underground, felled by imps; wooden bridges and doors cost wood
Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
2026-11-05 22:07:59 +01:00
Richard ZinkandClaude Opus 5.5 34b4640d85 Drawbridges (down, up, automatic), frost spell and obsidian over cooled lava
Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
2026-11-05 21:52:12 +01:00
Richard ZinkandClaude Opus 5.5 29e4970ab1 Wooden bridges burn; knights wear bridges down, imps mend them
Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
2026-11-05 21:34:33 +01:00
Richard ZinkandClaude Opus 5.5 c11d281281 Editor: remove tiles from painted zones, scrollable zone list
Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
2026-11-05 21:28:38 +01:00
Richard ZinkandClaude Opus 5.5 c7c3e979d6 Resume interrupted editor co-op runs
Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
2026-11-05 21:08:33 +01:00
Richard ZinkandClaude Opus 5.5 f87b59390e Co-op offline with an AI partner
Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
2026-11-05 21:04:49 +01:00
Richard ZinkandClaude Opus 5.5 e3a9d32d61 Hero waves march on the strongest master
Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
2026-11-05 20:58:46 +01:00
Richard ZinkandClaude Opus 5.5 652cb4a0f3 Add 13 language packs: PT, NL, DA, NO, SV, FI, HR, HU, SR, RO, SK, CS, EL
Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
2026-11-05 20:26:38 +01:00
Richard ZinkandClaude Opus 5.5 f039c35216 Translate co-op campaign and editor co-op labels to ES, IT, RU
Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
2026-11-05 20:10:24 +01:00
Richard ZinkandClaude Opus 5.5 4e49c2fdc9 Co-op campaign "League against the Lightwatch": 20 missions, selectable on the Match page
Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
2026-11-05 20:07:04 +01:00
Richard ZinkandClaude Opus 5.5 fc9c49d4ca Versus teams, gold for allies, fallen hearts as spectators, multi-mission editor co-op
Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
2026-11-05 19:59:43 +01:00
Richard ZinkandClaude Opus 5.5 a0df40ab19 Editor: blocks wrap their fields, wider fields, the demo den behind a tunnel
Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
2026-11-05 19:48:44 +01:00
Richard ZinkandClaude Opus 5.5 d17668f3b2 Wait and both kinds of until loops; blocks run directly
Script runs are resumable threads saved with the game; Rhai is gone.

Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
2026-11-05 18:57:36 +01:00
Richard ZinkandClaude Opus 5.5 abe01ff23e Co-op matches of editor campaigns
Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
2026-11-05 17:39:38 +01:00
Richard ZinkandClaude Opus 5.5 0966e3318f Translate editor texts into Spanish, Italian and Russian
Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
2026-11-05 17:22:20 +01:00
Richard ZinkandClaude Opus 5.5 985c34759d Editor texts (EN/DE), whole-campaign play and briefings for editor missions
Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
2026-11-05 17:15:20 +01:00
Richard ZinkandClaude Opus 5.5 5701124c4f Block scripts and triggers: data model, Rhai translation and runtime
Editor missions keep a painted map or roll a random map per campaign run,
leave out goals they cannot have, and run their triggers in the fixed step.

Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
2026-11-05 16:51:43 +01:00
Richard ZinkandClaude Opus 5.5 a13abf63f3 Add Spanish, Italian and Russian; dropdown order and language file tests
Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
2026-11-05 16:05:56 +01:00
Richard ZinkandClaude Opus 5.5 d76e74b4b0 Switch to the Dinowyde font with DINOBYTE for missing glyphs
Unicode glyph lookup instead of CP437 codes, rope and double-strand
frames with clean title ends, progress bars in eighth blocks.

Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
2026-11-05 15:32:42 +01:00
Richard ZinkandClaude Opus 5.5 796143f20c Credit qwen3.8-flash-next-iq3xxs with Strata in OpenCode, with pixel marks
Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
2026-11-05 15:17:05 +01:00
Richard Zink b06c48172b Add campaign editor script runtime and debug overlays 2026-11-05 12:22:59 +01:00